Files
Alphanium/CppSDK/SDK/AOE_Commando_KeepOutExplosion_functions.cpp

105 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AOE_Commando_KeepOutExplosion
#include "Basic.hpp"
#include "AOE_Commando_KeepOutExplosion_classes.hpp"
#include "AOE_Commando_KeepOutExplosion_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ExecuteUbergraph_AOE_Commando_KeepOutExplosion
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAOE_Commando_KeepOutExplosion_C::ExecuteUbergraph_AOE_Commando_KeepOutExplosion(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ExecuteUbergraph_AOE_Commando_KeepOutExplosion");
Params::AOE_Commando_KeepOutExplosion_C_ExecuteUbergraph_AOE_Commando_KeepOutExplosion Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.Send_Info
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float Radius_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAOE_Commando_KeepOutExplosion_C::Send_Info(float Radius_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "Send_Info");
Params::AOE_Commando_KeepOutExplosion_C_Send_Info Parms{};
Parms.Radius_0 = Radius_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.OnRep_Radius
// (BlueprintCallable, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::OnRep_Radius()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "OnRep_Radius");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)