#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: AOE_Commando_KeepOutExplosion #include "Basic.hpp" #include "AOE_Commando_KeepOutExplosion_classes.hpp" #include "AOE_Commando_KeepOutExplosion_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ExecuteUbergraph_AOE_Commando_KeepOutExplosion // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AAOE_Commando_KeepOutExplosion_C::ExecuteUbergraph_AOE_Commando_KeepOutExplosion(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ExecuteUbergraph_AOE_Commando_KeepOutExplosion"); Params::AOE_Commando_KeepOutExplosion_C_ExecuteUbergraph_AOE_Commando_KeepOutExplosion Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.Send_Info // (BlueprintCallable, BlueprintEvent) // Parameters: // float Radius_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AAOE_Commando_KeepOutExplosion_C::Send_Info(float Radius_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "Send_Info"); Params::AOE_Commando_KeepOutExplosion_C_Send_Info Parms{}; Parms.Radius_0 = Radius_0; UObject::ProcessEvent(Func, &Parms); } // Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ReceiveBeginPlay // (Event, Public, BlueprintEvent) void AAOE_Commando_KeepOutExplosion_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void AAOE_Commando_KeepOutExplosion_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } // Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.OnRep_Radius // (BlueprintCallable, BlueprintEvent) void AAOE_Commando_KeepOutExplosion_C::OnRep_Radius() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "OnRep_Radius"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)