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29 lines
392 B
C++
29 lines
392 B
C++
#pragma once
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#include <windows.h>
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#include <iostream>
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#include <format>
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#include <string>
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#include <vector>
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#include "MinHook/include/MinHook.h"
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#include "SDK.hpp"
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using namespace std;
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using namespace SDK;
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// #define LOG_PROCESSEVENT
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#define LOG_HOOKSTATUS
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#include "Memory.h"
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#include "Logging.h"
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#include "Globals.h"
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#include "Spawner.h"
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#include "Server.h"
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#include "GameMode.h"
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