mirror of
https://github.com/devZoGok/vb01.git
synced 2026-08-26 19:43:30 +00:00
144 lines
6.3 KiB
Python
144 lines
6.3 KiB
Python
import sys
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def exportData(ob):
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par=ob.parent
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file.write(ob.name+"\n")
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file.write("pos: "+str(ob.location.x)+" "+str(ob.location.y)+" "+str(ob.location.z)+"\n")
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file.write("rot: "+str(ob.rotation_quaternion.w)+" "+str(ob.rotation_quaternion.x)+" "+str(ob.rotation_quaternion.y)+" "+str(-ob.rotation_quaternion.z)+"\n")
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file.write("scale: "+str(ob.scale.x)+" "+str(ob.scale.y)+" "+str(ob.scale.z)+"\n")
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file.write("parent: "+('None' if par is None else par.name)+"\n")
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if(ob.type=="ARMATURE"):
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file.write("bones: "+str(len(ob.data.bones)))
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for bone in ob.data.bones:
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tail=bone.tail
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head=bone.head
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file.write("\n"+bone.name+": "+str(head.x)+" "+str(head.y)+" "+str(head.z)+" "+str(tail.x)+" "+str(tail.y)+" "+str(tail.z))
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file.write("\nboneHierarchy:")
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for bone in ob.data.bones:
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numChildren=len(bone.children)
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if numChildren>0:
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file.write('\n'+bone.name+' '+str(numChildren)+':')
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for ch in bone.children:
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file.write(' '+ch.name)
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numAnims=len(ob.animation_data.nla_tracks[0].strips)
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if numAnims>0:
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file.write("\nanimations: "+str(numAnims))
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for nlaStrip in ob.animation_data.nla_tracks[0].strips:
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animName=nlaStrip.name
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action=bpy.data.actions[animName]
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numAnimBones=len(action.groups)
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file.write("\n"+animName+": "+str(numAnimBones)+"\n")
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print('Exporting animation '+animName+'...\n')
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for group in action.groups:
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bone=ob.data.bones[group.name]
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start=nlaStrip.frame_start
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end=nlaStrip.frame_end
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file.write(group.name+":\n")
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for channel in group.channels:
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numKeyframes=len(channel.keyframe_points)
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dotId=-1
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typeLen=len(channel.data_path)-1
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i=typeLen
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while(i>=0):
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if channel.data_path[i]=='.':
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dotId=i
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break
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i=i-1
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coordType=channel.data_path[dotId+1:typeLen+1]
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arrInd=channel.array_index
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coords="wxyz"
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if coordType=="location":
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file.write("pos_"+coords[arrInd+1])
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elif coordType=="rotation_quaternion":
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file.write("rot_"+coords[arrInd])
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elif coordType=="scale":
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file.write("scale_"+coords[arrInd+1])
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file.write(' '+str(numKeyframes)+':\n')
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for keyframe in channel.keyframe_points:
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keyframeId=keyframe.co[0]
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interp=keyframe.interpolation
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bpy.context.scene.frame_set(int(start)+int(keyframeId))
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poseBone=ob.pose.bones[group.name]
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if bpy.context.scene.frame_current>end:
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bpy.context.scene.frame_current=bpy.context.scene.frame_current-1
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if coordType=="location":
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file.write(str(poseBone.location[arrInd]))
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elif coordType=="rotation_quaternion":
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file.write(str(poseBone.rotation_quaternion[arrInd]))
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elif coordType=="scale":
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file.write(str(poseBone.scale[arrInd]))
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file.write(" "+str(keyframeId)+" "+interp)
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if interp=='BEZIER':
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file.write(" "+str(keyframe.handle_left_type)+" "+str(keyframe.handle_left.x)+" "+str(keyframe.handle_left.y)+" ")
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file.write(str(keyframe.handle_right_type)+" "+str(keyframe.handle_right.x)+" "+str(keyframe.handle_right.y))
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file.write("\n")
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elif(ob.type=="MESH"):
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mesh=ob.data
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numFaces=len(mesh.polygons)
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numVerts=len(mesh.vertices)
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numGroups=len(ob.vertex_groups)
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numShapeKeys=0
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#if mesh.shape_keys is not NoneType:
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#numShapeKeys=len(mesh.shape_keys[0].key_blocks)-1
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file.write("vertices: "+str(numVerts)+","+str(numFaces)+"\n")
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print('Exporting vertices...\n')
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for vert in mesh.vertices:
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pos=vert.co
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norm=vert.normal
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file.write(str(pos.x)+" "+str(pos.y)+" "+str(pos.z)+" "+str(norm.x)+" "+str(norm.y)+" "+str(norm.z)+"\n")
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file.write("uv:\n")
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print('Exporting texture coordinates...\n')
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for face in mesh.polygons:
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for vert,loop in zip(face.vertices,face.loop_indices):
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uv=mesh.uv_layers[0].data[loop].uv
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file.write(str(vert)+" "+str(uv.x)+" "+str(uv.y)+"\n")
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if numGroups>0:
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file.write("groups: "+str(numGroups)+"\n")
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print('Exporting vertex groups...\n')
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for group in ob.vertex_groups:
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file.write(group.name+":\n")
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for vert in mesh.vertices:
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for g in vert.groups:
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if g.group==group.index:
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file.write(str(vert.index)+" "+str(g.weight)+"\n")
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if numShapeKeys>0:
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file.write('shape keys:\n')
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print('Exporting shape keys...\n')
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for shape_key in mesh.shape_keys.key_blocks:
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if shape_key.name=='Basis':
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continue
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for i in range(0,numVerts-1):
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newPos=shape_key.data[i].co
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if(newPos!=mesh.vertices[i].co):
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file.write('\n'+str(i)+" "+str(newPos.x)+' '+str(newPos.y)+' '+str(newPos.z))
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fl="/home/dominykas/c++/vb01/kek.vb";
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objects=[]
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selectedObjects=bpy.context.selected_objects
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for s in selectedObjects:
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sPar=s
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while(sPar):
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sPar=sPar.parent
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inObjects=False
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for so in objects:
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if(so==sPar):
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inObjects=True
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break
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if inObjects==False:
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objects.append(sPar)
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file=open(fl,"w")
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for ob in selectedObjects:
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exportData(ob)
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file.write("\n")
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file.close()
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