mirror of
https://github.com/devZoGok/vb01.git
synced 2026-08-26 19:43:30 +00:00
1006 lines
105 KiB
Plaintext
Executable File
1006 lines
105 KiB
Plaintext
Executable File
!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
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!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
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!_TAG_OUTPUT_MODE u-ctags /u-ctags or e-ctags/
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!_TAG_PROGRAM_AUTHOR Universal Ctags Team //
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!_TAG_PROGRAM_NAME Universal Ctags /Derived from Exuberant Ctags/
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!_TAG_PROGRAM_URL https://ctags.io/ /official site/
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!_TAG_PROGRAM_VERSION 0.0.0 /3fdf28bc/
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AMBIENT light.h /^ enum Type{POINT,DIRECTIONAL,SPOT,AMBIENT};$/;" e enum:vb01::Light::Type
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BOX_H box.h /^#define BOX_H$/;" d
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Box box.cpp /^ Box::Box(Vector3 size){$/;" f class:vb01::Box
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Box box.h /^ class Box : public Mesh{$/;" c namespace:vb01
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CAMERA_H camera.h /^#define CAMERA_H$/;" d
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Camera camera.cpp /^ Camera::Camera(){$/;" f class:vb01::Camera
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Camera camera.h /^ class Camera{$/;" c namespace:vb01
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DIRECTIONAL light.h /^ enum Type{POINT,DIRECTIONAL,SPOT,AMBIENT};$/;" e enum:vb01::Light::Type
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EBO mesh.h /^ unsigned int *indices,VAO,VBO,EBO;$/;" m class:vb01::Mesh typeref:typename:unsigned int *
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EBO particleEmitter.h /^ unsigned int instanceVBO,VAO,VBO,EBO;$/;" m class:vb01::ParticleEmitter typeref:typename:unsigned int
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ErrorType shader.h /^ enum ErrorType{VERTEX,FRAGMENT,PROGRAM};$/;" g class:vb01::Shader
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FAST_BITS stb_image.h /^#define FAST_BITS /;" d
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FBO root.h /^ unsigned int FBO,RBO;$/;" m class:vb01::Root typeref:typename:unsigned int
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FRAGMENT shader.h /^ enum ErrorType{VERTEX,FRAGMENT,PROGRAM};$/;" e enum:vb01::Shader::ErrorType
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Glyph text.h /^ struct Glyph{$/;" s class:vb01::Text
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LIGHT_H light.h /^#define LIGHT_H$/;" d
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Light light.cpp /^ Light::Light(){$/;" f class:vb01::Light
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Light light.h /^ class Light{$/;" c namespace:vb01
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MATERIAL_2D material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" e enum:vb01::Material::Type
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MATERIAL_GUI material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" e enum:vb01::Material::Type
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MATERIAL_H material.h /^#define MATERIAL_H$/;" d
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MATERIAL_PARTICLE material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" e enum:vb01::Material::Type
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MATERIAL_SKYBOX material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" e enum:vb01::Material::Type
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MATERIAL_TEXT material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" e enum:vb01::Material::Type
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MESH_H mesh.h /^#define MESH_H$/;" d
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MODEL_H model.h /^#define MODEL_H$/;" d
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Material material.cpp /^ Material::Material(Type type){$/;" f class:vb01::Material
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Material material.h /^ class Material{$/;" c namespace:vb01
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Mesh mesh.cpp /^ Mesh::Mesh(){$/;" f class:vb01::Mesh
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Mesh mesh.cpp /^ Mesh::Mesh(Vertex *vertices, unsigned int *indices,int numTris){$/;" f class:vb01::Mesh
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Mesh mesh.h /^ class Mesh{$/;" c namespace:vb01
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Model model.cpp /^ Model::Model(string path) : Node(){$/;" f class:vb01::Model
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Model model.h /^ class Model : public Node{$/;" c namespace:vb01
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NODE_H node.h /^#define NODE_H$/;" d
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Node node.cpp /^ Node::Node(Vector3 pos, Quaternion orientation, Vector3 scale){$/;" f class:vb01::Node
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Node node.h /^ class Node{$/;" c namespace:vb01
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PARTICLE_EMITTER_H particleEmitter.h /^#define PARTICLE_EMITTER_H$/;" d
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PI util.h /^ static const float PI=4*atan(1);$/;" v namespace:vb01 typeref:typename:const float
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POINT light.h /^ enum Type{POINT,DIRECTIONAL,SPOT,AMBIENT};$/;" e enum:vb01::Light::Type
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PROGRAM shader.h /^ enum ErrorType{VERTEX,FRAGMENT,PROGRAM};$/;" e enum:vb01::Shader::ErrorType
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Particle particleEmitter.h /^ struct Particle{$/;" s class:vb01::ParticleEmitter
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ParticleEmitter particleEmitter.cpp /^ ParticleEmitter::ParticleEmitter(int numParticles){$/;" f class:vb01::ParticleEmitter
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ParticleEmitter particleEmitter.h /^ class ParticleEmitter{$/;" c namespace:vb01
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QUAD_H quad.h /^#define QUAD_H$/;" d
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QUATERNION_H quaternion.h /^#define QUATERNION_H$/;" d
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QUAT_I quaternion.cpp /^ const Quaternion Quaternion::QUAT_I(0,1,0,0);$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_I quaternion.h /^ const static Quaternion QUAT_I,QUAT_J,QUAT_K,QUAT_W;$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_J quaternion.cpp /^ const Quaternion Quaternion::QUAT_J(0,0,1,0);$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_J quaternion.h /^ const static Quaternion QUAT_I,QUAT_J,QUAT_K,QUAT_W;$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_K quaternion.cpp /^ const Quaternion Quaternion::QUAT_K(0,0,0,1);$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_K quaternion.h /^ const static Quaternion QUAT_I,QUAT_J,QUAT_K,QUAT_W;$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_W quaternion.cpp /^ const Quaternion Quaternion::QUAT_W(1,0,0,0);$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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QUAT_W quaternion.h /^ const static Quaternion QUAT_I,QUAT_J,QUAT_K,QUAT_W;$/;" m class:vb01::Quaternion typeref:typename:const Quaternion
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Quad quad.cpp /^ Quad::Quad(Vector3 size,bool spatial) : Mesh(){$/;" f class:vb01::Quad
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Quad quad.h /^ class Quad : public Mesh{$/;" c namespace:vb01
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Quaternion quaternion.h /^ Quaternion(){}$/;" f class:vb01::Quaternion
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Quaternion quaternion.h /^ Quaternion(float angle, Vector3 axis){$/;" f class:vb01::Quaternion
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Quaternion quaternion.h /^ Quaternion(float w,float x,float y,float z){$/;" f class:vb01::Quaternion
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Quaternion quaternion.h /^ class Quaternion{$/;" c namespace:vb01
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RBO root.h /^ unsigned int FBO,RBO;$/;" m class:vb01::Root typeref:typename:unsigned int
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RECTANGLE_H rectangle.h /^#define RECTANGLE_H$/;" d
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ROOT_H root.h /^#define ROOT_H$/;" d
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Rectangle rectangle.cpp /^ Rectangle::Rectangle(Vector3 size){$/;" f class:vb01::Rectangle
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Rectangle rectangle.h /^ class Rectangle{$/;" c namespace:vb01
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Root root.cpp /^ Root::Root(){$/;" f class:vb01::Root
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Root root.h /^ class Root{$/;" c namespace:vb01
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SHADER_H shader.h /^#define SHADER_H$/;" d
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SPOT light.h /^ enum Type{POINT,DIRECTIONAL,SPOT,AMBIENT};$/;" e enum:vb01::Light::Type
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STBIDEF stb_image.h /^#define STBIDEF /;" d
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STBI_ASSERT stb_image.h /^#define STBI_ASSERT(/;" d
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STBI_EXTERN stb_image.h /^#define STBI_EXTERN /;" d
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STBI_FREE stb_image.h /^#define STBI_FREE(/;" d
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STBI_HAS_LROTL stb_image.h /^#define STBI_HAS_LROTL$/;" d
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STBI_INCLUDE_STB_IMAGE_H stb_image.h /^#define STBI_INCLUDE_STB_IMAGE_H$/;" d
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STBI_MALLOC stb_image.h /^#define STBI_MALLOC(/;" d
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STBI_NOTUSED stb_image.h /^#define STBI_NOTUSED(/;" d
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STBI_NO_BMP stb_image.h /^ #define STBI_NO_BMP$/;" d
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STBI_NO_GIF stb_image.h /^ #define STBI_NO_GIF$/;" d
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STBI_NO_HDR stb_image.h /^ #define STBI_NO_HDR$/;" d
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STBI_NO_JPEG stb_image.h /^ #define STBI_NO_JPEG$/;" d
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STBI_NO_PIC stb_image.h /^ #define STBI_NO_PIC$/;" d
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STBI_NO_PNG stb_image.h /^ #define STBI_NO_PNG$/;" d
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STBI_NO_PNM stb_image.h /^ #define STBI_NO_PNM$/;" d
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STBI_NO_PSD stb_image.h /^ #define STBI_NO_PSD$/;" d
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STBI_NO_SIMD stb_image.h /^#define STBI_NO_SIMD$/;" d
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STBI_NO_TGA stb_image.h /^ #define STBI_NO_TGA$/;" d
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STBI_NO_ZLIB stb_image.h /^#define STBI_NO_ZLIB$/;" d
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STBI_ORDER_BGR stb_image.h /^ STBI_ORDER_BGR$/;" e enum:__anon84e4e8860403
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STBI_ORDER_RGB stb_image.h /^ STBI_ORDER_RGB,$/;" e enum:__anon84e4e8860403
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STBI_REALLOC stb_image.h /^#define STBI_REALLOC(/;" d
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STBI_REALLOC_SIZED stb_image.h /^#define STBI_REALLOC_SIZED(/;" d
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STBI_SIMD_ALIGN stb_image.h /^#define STBI_SIMD_ALIGN(/;" d
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STBI_SSE2 stb_image.h /^#define STBI_SSE2$/;" d
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STBI_VERSION stb_image.h /^#define STBI_VERSION /;" d
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STBI__BYTECAST stb_image.h /^#define STBI__BYTECAST(/;" d
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STBI__CASE stb_image.h /^ #define STBI__CASE(/;" d
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STBI__CASE stb_image.h /^ #define STBI__CASE(/;" d
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STBI__COMBO stb_image.h /^ #define STBI__COMBO(/;" d
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STBI__F_avg stb_image.h /^ STBI__F_avg=3,$/;" e enum:__anon84e4e8860f03
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STBI__F_avg_first stb_image.h /^ STBI__F_avg_first,$/;" e enum:__anon84e4e8860f03
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STBI__F_none stb_image.h /^ STBI__F_none=0,$/;" e enum:__anon84e4e8860f03
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STBI__F_paeth stb_image.h /^ STBI__F_paeth=4,$/;" e enum:__anon84e4e8860f03
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STBI__F_paeth_first stb_image.h /^ STBI__F_paeth_first$/;" e enum:__anon84e4e8860f03
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STBI__F_sub stb_image.h /^ STBI__F_sub=1,$/;" e enum:__anon84e4e8860f03
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STBI__F_up stb_image.h /^ STBI__F_up=2,$/;" e enum:__anon84e4e8860f03
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STBI__HDR_BUFLEN stb_image.h /^#define STBI__HDR_BUFLEN /;" d
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STBI__IDCT_1D stb_image.h /^#define STBI__IDCT_1D(/;" d
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STBI__MARKER_none stb_image.h /^#define STBI__MARKER_none /;" d
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STBI__PNG_TYPE stb_image.h /^#define STBI__PNG_TYPE(/;" d
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STBI__RESTART stb_image.h /^#define STBI__RESTART(/;" d
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STBI__SCAN_header stb_image.h /^ STBI__SCAN_header$/;" e enum:__anon84e4e8860603
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STBI__SCAN_load stb_image.h /^ STBI__SCAN_load=0,$/;" e enum:__anon84e4e8860603
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STBI__SCAN_type stb_image.h /^ STBI__SCAN_type,$/;" e enum:__anon84e4e8860603
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STBI__X64_TARGET stb_image.h /^#define STBI__X64_TARGET$/;" d
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STBI__X86_TARGET stb_image.h /^#define STBI__X86_TARGET$/;" d
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STBI__ZFAST_BITS stb_image.h /^#define STBI__ZFAST_BITS /;" d
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STBI__ZFAST_MASK stb_image.h /^#define STBI__ZFAST_MASK /;" d
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STBI_default stb_image.h /^ STBI_default = 0, \/\/ only used for desired_channels$/;" e enum:__anon84e4e8860103
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STBI_grey stb_image.h /^ STBI_grey = 1,$/;" e enum:__anon84e4e8860103
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STBI_grey_alpha stb_image.h /^ STBI_grey_alpha = 2,$/;" e enum:__anon84e4e8860103
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STBI_rgb stb_image.h /^ STBI_rgb = 3,$/;" e enum:__anon84e4e8860103
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STBI_rgb_alpha stb_image.h /^ STBI_rgb_alpha = 4$/;" e enum:__anon84e4e8860103
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STB_IMAGE_IMPLEMENTATION texture.cpp /^#define STB_IMAGE_IMPLEMENTATION$/;" d file:
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Shader shader.cpp /^ Shader::Shader(string vertShaderPath, string fragShaderPath){$/;" f class:vb01::Shader
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Shader shader.h /^ class Shader{$/;" c namespace:vb01
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TEXTURE_2D texture.h /^ enum TextureType{TEXTURE_2D,TEXTURE_CUBEMAP};$/;" e enum:vb01::Texture::TextureType
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TEXTURE_CUBEMAP texture.h /^ enum TextureType{TEXTURE_2D,TEXTURE_CUBEMAP};$/;" e enum:vb01::Texture::TextureType
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TEXTURE_H texture.h /^#define TEXTURE_H$/;" d
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TEXT_H text.h /^#define TEXT_H$/;" d
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Text text.cpp /^ Text::Text(string fontPath,string entry){$/;" f class:vb01::Text
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Text text.h /^ class Text{$/;" c namespace:vb01
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Texture texture.cpp /^ Texture::Texture(){$/;" f class:vb01::Texture
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Texture texture.cpp /^ Texture::Texture(FT_Face &face, char ch){$/;" f class:vb01::Texture
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Texture texture.cpp /^ Texture::Texture(int width, int height){$/;" f class:vb01::Texture
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Texture texture.cpp /^ Texture::Texture(string path){$/;" f class:vb01::Texture
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Texture texture.cpp /^ Texture::Texture(string paths[6]){$/;" f class:vb01::Texture
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Texture texture.h /^ class Texture{$/;" c namespace:vb01
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TextureType texture.h /^ enum TextureType{TEXTURE_2D,TEXTURE_CUBEMAP};$/;" g class:vb01::Texture
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Type light.h /^ enum Type{POINT,DIRECTIONAL,SPOT,AMBIENT};$/;" g class:vb01::Light
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Type material.h /^ enum Type{MATERIAL_2D,MATERIAL_PARTICLE,MATERIAL_SKYBOX,MATERIAL_GUI,MATERIAL_TEXT};$/;" g class:vb01::Material
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UTIL_H util.h /^#define UTIL_H$/;" d
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VAO mesh.h /^ unsigned int *indices,VAO,VBO,EBO;$/;" m class:vb01::Mesh typeref:typename:unsigned int *
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VAO particleEmitter.h /^ unsigned int instanceVBO,VAO,VBO,EBO;$/;" m class:vb01::ParticleEmitter typeref:typename:unsigned int
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VAO text.h /^ unsigned int VAO, VBO;$/;" m class:vb01::Text typeref:typename:unsigned int
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VBO mesh.h /^ unsigned int *indices,VAO,VBO,EBO;$/;" m class:vb01::Mesh typeref:typename:unsigned int *
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VBO particleEmitter.h /^ unsigned int instanceVBO,VAO,VBO,EBO;$/;" m class:vb01::ParticleEmitter typeref:typename:unsigned int
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VBO text.h /^ unsigned int VAO, VBO;$/;" m class:vb01::Text typeref:typename:unsigned int
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VECTOR_H vector.h /^#define VECTOR_H$/;" d
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VEC_I vector.cpp /^ const Vector2 Vector2::VEC_I(1,0); $/;" m class:vb01::Vector2 typeref:typename:const Vector2
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VEC_I vector.cpp /^ const Vector3 Vector3::VEC_I(1,0,0); $/;" m class:vb01::Vector3 typeref:typename:const Vector3
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VEC_I vector.cpp /^ const Vector4 Vector4::VEC_I(1,0,0,0); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_I vector.h /^ static const Vector2 VEC_IJ, VEC_I,VEC_J,VEC_ZERO;$/;" m struct:vb01::Vector2 typeref:typename:const Vector2
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VEC_I vector.h /^ static const Vector3 VEC_IJK, VEC_I,VEC_J,VEC_K,VEC_ZERO;$/;" m struct:vb01::Vector3 typeref:typename:const Vector3
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VEC_I vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VEC_IJ vector.cpp /^ const Vector2 Vector2::VEC_IJ(1,1); $/;" m class:vb01::Vector2 typeref:typename:const Vector2
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VEC_IJ vector.h /^ static const Vector2 VEC_IJ, VEC_I,VEC_J,VEC_ZERO;$/;" m struct:vb01::Vector2 typeref:typename:const Vector2
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VEC_IJK vector.cpp /^ const Vector3 Vector3::VEC_IJK(1,1,1); $/;" m class:vb01::Vector3 typeref:typename:const Vector3
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VEC_IJK vector.h /^ static const Vector3 VEC_IJK, VEC_I,VEC_J,VEC_K,VEC_ZERO;$/;" m struct:vb01::Vector3 typeref:typename:const Vector3
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VEC_IJKL vector.cpp /^ const Vector4 Vector4::VEC_IJKL(1,1,1,1); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_IJKL vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VEC_J vector.cpp /^ const Vector2 Vector2::VEC_J(0,1); $/;" m class:vb01::Vector2 typeref:typename:const Vector2
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VEC_J vector.cpp /^ const Vector3 Vector3::VEC_J(0,1,0); $/;" m class:vb01::Vector3 typeref:typename:const Vector3
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VEC_J vector.cpp /^ const Vector4 Vector4::VEC_J(0,1,0,0); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_J vector.h /^ static const Vector2 VEC_IJ, VEC_I,VEC_J,VEC_ZERO;$/;" m struct:vb01::Vector2 typeref:typename:const Vector2
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VEC_J vector.h /^ static const Vector3 VEC_IJK, VEC_I,VEC_J,VEC_K,VEC_ZERO;$/;" m struct:vb01::Vector3 typeref:typename:const Vector3
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VEC_J vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VEC_K vector.cpp /^ const Vector3 Vector3::VEC_K(0,0,1); $/;" m class:vb01::Vector3 typeref:typename:const Vector3
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VEC_K vector.cpp /^ const Vector4 Vector4::VEC_K(0,0,1,0); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_K vector.h /^ static const Vector3 VEC_IJK, VEC_I,VEC_J,VEC_K,VEC_ZERO;$/;" m struct:vb01::Vector3 typeref:typename:const Vector3
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VEC_K vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VEC_L vector.cpp /^ const Vector4 Vector4::VEC_L(0,0,0,1); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_L vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VEC_ZERO vector.cpp /^ const Vector2 Vector2::VEC_ZERO(0,0); $/;" m class:vb01::Vector2 typeref:typename:const Vector2
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VEC_ZERO vector.cpp /^ const Vector3 Vector3::VEC_ZERO(0,0,0); $/;" m class:vb01::Vector3 typeref:typename:const Vector3
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VEC_ZERO vector.cpp /^ const Vector4 Vector4::VEC_ZERO(0,0,0,0); $/;" m class:vb01::Vector4 typeref:typename:const Vector4
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VEC_ZERO vector.h /^ static const Vector2 VEC_IJ, VEC_I,VEC_J,VEC_ZERO;$/;" m struct:vb01::Vector2 typeref:typename:const Vector2
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VEC_ZERO vector.h /^ static const Vector3 VEC_IJK, VEC_I,VEC_J,VEC_K,VEC_ZERO;$/;" m struct:vb01::Vector3 typeref:typename:const Vector3
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VEC_ZERO vector.h /^ static const Vector4 VEC_IJKL, VEC_I, VEC_J, VEC_K, VEC_L, VEC_ZERO;$/;" m struct:vb01::Vector4 typeref:typename:const Vector4
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VERTEX shader.h /^ enum ErrorType{VERTEX,FRAGMENT,PROGRAM};$/;" e enum:vb01::Shader::ErrorType
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Vector2 vector.h /^ Vector2(){};$/;" f struct:vb01::Vector2
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Vector2 vector.h /^ Vector2(float x,float y){$/;" f struct:vb01::Vector2
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Vector2 vector.h /^ struct Vector2{$/;" s namespace:vb01
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Vector3 vector.h /^ Vector3(){};$/;" f struct:vb01::Vector3
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Vector3 vector.h /^ Vector3(float x,float y,float z){$/;" f struct:vb01::Vector3
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Vector3 vector.h /^ struct Vector3{$/;" s namespace:vb01
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Vector4 vector.h /^ Vector4(){};$/;" f struct:vb01::Vector4
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Vector4 vector.h /^ Vector4(float x,float y,float z,float w){$/;" f struct:vb01::Vector4
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Vector4 vector.h /^ struct Vector4{$/;" s namespace:vb01
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Vertex mesh.h /^ struct Vertex{$/;" s class:vb01::Mesh
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Vertex particleEmitter.h /^ struct Vertex{$/;" s class:vb01::ParticleEmitter
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WATER_PLANE_H waterPlane.h /^#define WATER_PLANE_H$/;" d
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WaterPlane waterPlane.cpp /^ WaterPlane::WaterPlane(){}$/;" f class:vb01::WaterPlane
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WaterPlane waterPlane.h /^ class WaterPlane{$/;" c namespace:vb01
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YCbCr_to_RGB_kernel stb_image.h /^ void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc/;" m struct:__anon84e4e8860808 typeref:typename:void (*)(stbi_uc * out,const stbi_uc * y,const stbi_uc * pcb,const stbi_uc * pcr,int count,int step)
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__anon84e4e8860103 stb_image.h /^{$/;" g
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__anon84e4e8860208 stb_image.h /^{$/;" s
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__anon84e4e8860308 stb_image.h /^{$/;" s
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__anon84e4e8860403 stb_image.h /^{$/;" g
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__anon84e4e8860508 stb_image.h /^{$/;" s
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__anon84e4e8860603 stb_image.h /^{$/;" g
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__anon84e4e8860708 stb_image.h /^{$/;" s
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__anon84e4e8860808 stb_image.h /^{$/;" s
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__anon84e4e8860908 stb_image.h /^ {$/;" s struct:__anon84e4e8860808
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__anon84e4e8860a08 stb_image.h /^{$/;" s
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__anon84e4e8860b08 stb_image.h /^{$/;" s
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__anon84e4e8860c08 stb_image.h /^{$/;" s
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__anon84e4e8860d08 stb_image.h /^{$/;" s
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__anon84e4e8860e08 stb_image.h /^{$/;" s
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__anon84e4e8860f03 stb_image.h /^enum {$/;" g
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__anon84e4e8861008 stb_image.h /^{$/;" s
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__anon84e4e8861108 stb_image.h /^{$/;" s
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__anon84e4e8861208 stb_image.h /^{$/;" s
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__anon84e4e8861308 stb_image.h /^{$/;" s
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addDiffuseMap material.h /^ void addDiffuseMap(Texture *texture){diffuseMapTextures.push_back(texture);}$/;" f class:vb01::Material typeref:typename:void
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addDiffuseMap material.h /^ void addDiffuseMap(std::string diffuseMap){diffuseMapTextures.push_back(new Texture(diffuseMa/;" f class:vb01::Material typeref:typename:void
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addDiffuseMap material.h /^ void addDiffuseMap(std::string diffuseMap[6]){diffuseMapTextures.push_back(new Texture(diffus/;" f class:vb01::Material typeref:typename:void
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addLight node.cpp /^ void Node::addLight(Light *light){$/;" f class:vb01::Node typeref:typename:void
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addNormalMap material.h /^ void addNormalMap(std::string normalMap){normalMapTextures.push_back(new Texture(normalMap));/;" f class:vb01::Material typeref:typename:void
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addSpecularMap material.h /^ void addSpecularMap(std::string specularMap){specularMapTextures.push_back(new Texture(specul/;" f class:vb01::Material typeref:typename:void
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addText node.cpp /^ void Node::addText(Text *text){$/;" f class:vb01::Node typeref:typename:void
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advance text.h /^ unsigned int advance;$/;" m struct:vb01::Text::Glyph typeref:typename:unsigned int
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all_a stb_image.h /^ unsigned int mr,mg,mb,ma, all_a;$/;" m struct:__anon84e4e8861008 typeref:typename:unsigned int
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app14_color_transform stb_image.h /^ int app14_color_transform; \/\/ Adobe APP14 tag$/;" m struct:__anon84e4e8860808 typeref:typename:int
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attachChild node.cpp /^ void Node::attachChild(Node *child){$/;" f class:vb01::Node typeref:typename:void
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attachMesh node.cpp /^ void Node::attachMesh(Mesh *mesh){$/;" f class:vb01::Node typeref:typename:void
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attachParticleEmitter node.cpp /^ void Node::attachParticleEmitter(ParticleEmitter *emitter){$/;" f class:vb01::Node typeref:typename:void
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attenuationValues light.h /^ Vector3 position=Vector3::VEC_ZERO,color,attenuationValues=Vector3(1.8,.7,1),direction;$/;" m class:vb01::Light typeref:typename:Vector3
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background stb_image.h /^ stbi_uc *background; \/\/ The current "background" as far as a gif is concerned$/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc *
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bearing text.h /^ Vector2 size,bearing;$/;" m struct:vb01::Text::Glyph typeref:typename:Vector2
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bgindex stb_image.h /^ int flags, bgindex, ratio, transparent, eflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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bits_per_channel stb_image.h /^ int bits_per_channel;$/;" m struct:__anon84e4e8860508 typeref:typename:int
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bpp stb_image.h /^ int bpp, offset, hsz;$/;" m struct:__anon84e4e8861008 typeref:typename:int
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buffer_start stb_image.h /^ stbi_uc buffer_start[128];$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_uc[128]
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buflen stb_image.h /^ int buflen;$/;" m struct:__anon84e4e8860308 typeref:typename:int
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camera root.h /^ Camera *camera;$/;" m class:vb01::Root typeref:typename:Camera *
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castShadow mesh.h /^ bool staticVerts=true,castShadow=false;$/;" m class:vb01::Mesh typeref:typename:bool
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castShadow model.h /^ bool castShadow=false;$/;" m class:vb01::Model typeref:typename:bool
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ch text.h /^ u32 ch;$/;" m struct:vb01::Text::Glyph typeref:typename:u32
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channel stb_image.h /^ stbi_uc size,type,channel;$/;" m struct:__anon84e4e8861108 typeref:typename:stbi_uc
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channel_order stb_image.h /^ int channel_order;$/;" m struct:__anon84e4e8860508 typeref:typename:int
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characters text.h /^ std::vector<Glyph> characters;$/;" m class:vb01::Text typeref:typename:std::vector<Glyph>
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checkCompileErrors shader.cpp /^ void Shader::checkCompileErrors(unsigned int shader, ErrorType type){$/;" f class:vb01::Shader typeref:typename:void
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children node.h /^ std::vector<Node*> children;$/;" m class:vb01::Node typeref:typename:std::vector<Node * >
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code stb_image.h /^ stbi__uint16 code[256];$/;" m struct:__anon84e4e8860708 typeref:typename:stbi__uint16[256]
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code_bits stb_image.h /^ int code_bits; \/\/ number of valid bits$/;" m struct:__anon84e4e8860808 typeref:typename:int
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code_buffer stb_image.h /^ stbi__uint32 code_buffer; \/\/ jpeg entropy-coded buffer$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__uint32
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code_buffer stb_image.h /^ stbi__uint32 code_buffer;$/;" m struct:__anon84e4e8860c08 typeref:typename:stbi__uint32
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codes stb_image.h /^ stbi__gif_lzw codes[8192];$/;" m struct:__anon84e4e8861308 typeref:typename:stbi__gif_lzw[8192]
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coeff stb_image.h /^ short *coeff; \/\/ progressive only$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:short *
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coeff_h stb_image.h /^ int coeff_w, coeff_h; \/\/ number of 8x8 coefficient blocks$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
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coeff_w stb_image.h /^ int coeff_w, coeff_h; \/\/ number of 8x8 coefficient blocks$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
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color light.h /^ Vector3 position=Vector3::VEC_ZERO,color,attenuationValues=Vector3(1.8,.7,1),direction;$/;" m class:vb01::Light typeref:typename:Vector3
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color particleEmitter.h /^ Vector4 color;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:Vector4
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color text.h /^ Vector4 color=Vector4::VEC_IJKL;$/;" m class:vb01::Text typeref:typename:Vector4
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color_table stb_image.h /^ stbi_uc *color_table;$/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc *
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conj quaternion.h /^ inline vb01::Quaternion conj(){$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
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construct mesh.cpp /^ void Mesh::construct(){$/;" f class:vb01::Mesh typeref:typename:void
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createSkybox root.cpp /^ void Root::createSkybox(string textures[6]){$/;" f class:vb01::Root typeref:typename:void
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cross vector.h /^ Vector3 cross(Vector3 v){return Vector3(y*v.z-v.y*z,x*v.z-v.x*z,x*v.y-v.x*y);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
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cur_x stb_image.h /^ int cur_x, cur_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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cur_y stb_image.h /^ int cur_x, cur_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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data stb_image.h /^ stbi_uc *data;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:stbi_uc *
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data texture.h /^ unsigned char *data;$/;" m class:vb01::Texture typeref:typename:unsigned char *
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dc_pred stb_image.h /^ int dc_pred;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
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dct_bfly32o stb_image.h /^ #define dct_bfly32o(/;" d
|
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dct_bfly32o stb_image.h /^#define dct_bfly32o(/;" d
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dct_const stb_image.h /^ #define dct_const(/;" d
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dct_interleave16 stb_image.h /^ #define dct_interleave16(/;" d
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dct_interleave8 stb_image.h /^ #define dct_interleave8(/;" d
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dct_long_mac stb_image.h /^#define dct_long_mac(/;" d
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dct_long_mul stb_image.h /^#define dct_long_mul(/;" d
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dct_pass stb_image.h /^ #define dct_pass(/;" d
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dct_pass stb_image.h /^#define dct_pass(/;" d
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dct_rot stb_image.h /^ #define dct_rot(/;" d
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dct_trn16 stb_image.h /^#define dct_trn16(/;" d
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dct_trn32 stb_image.h /^#define dct_trn32(/;" d
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dct_trn64 stb_image.h /^#define dct_trn64(/;" d
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dct_trn8_16 stb_image.h /^#define dct_trn8_16(/;" d
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dct_trn8_32 stb_image.h /^#define dct_trn8_32(/;" d
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dct_trn8_8 stb_image.h /^#define dct_trn8_8(/;" d
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dct_wadd stb_image.h /^ #define dct_wadd(/;" d
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dct_wadd stb_image.h /^#define dct_wadd(/;" d
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dct_widen stb_image.h /^ #define dct_widen(/;" d
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dct_widen stb_image.h /^#define dct_widen(/;" d
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dct_wsub stb_image.h /^ #define dct_wsub(/;" d
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dct_wsub stb_image.h /^#define dct_wsub(/;" d
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delay stb_image.h /^ int delay;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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delta stb_image.h /^ int delta[17]; \/\/ old 'firstsymbol' - old 'firstcode'$/;" m struct:__anon84e4e8860708 typeref:typename:int[17]
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depth stb_image.h /^ int depth;$/;" m struct:__anon84e4e8860e08 typeref:typename:int
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depthMap light.h /^ Texture *depthMap=nullptr;$/;" m class:vb01::Light typeref:typename:Texture *
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depthMapShader light.h /^ Shader *depthMapShader;$/;" m class:vb01::Light typeref:typename:Shader *
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depthMapSize light.h /^ unsigned int depthmapFBO,depthMapSize=1024;$/;" m class:vb01::Light typeref:typename:unsigned int
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depthmapFBO light.h /^ unsigned int depthmapFBO,depthMapSize=1024;$/;" m class:vb01::Light typeref:typename:unsigned int
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dequant stb_image.h /^ stbi__uint16 dequant[4][64];$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__uint16[4][64]
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dettachChild node.cpp /^ void Node::dettachChild(Node *child){$/;" f class:vb01::Node typeref:typename:void
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diffuseColor material.h /^ Vector4 diffuseColor=Vector4::VEC_IJKL,specularColor=Vector4::VEC_IJKL;$/;" m class:vb01::Material typeref:typename:Vector4
|
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diffuseMapTextures material.h /^ std::vector<Texture*> diffuseMapTextures,normalMapTextures,specularMapTextures;$/;" m class:vb01::Material typeref:typename:std::vector<Texture * >
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dir particleEmitter.h /^ Vector3 dir;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:Vector3
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direction camera.h /^ Vector3 position=Vector3(0,0,0),direction=Vector3(0,0,1),left=Vector3(1,0,0),up=Vector3(0,1,0/;" m class:vb01::Camera typeref:typename:Vector3
|
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direction light.h /^ Vector3 position=Vector3::VEC_ZERO,color,attenuationValues=Vector3(1.8,.7,1),direction;$/;" m class:vb01::Light typeref:typename:Vector3
|
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direction particleEmitter.h /^ Vector3 direction=Vector3(0,.1,0);$/;" m class:vb01::ParticleEmitter typeref:typename:Vector3
|
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dot vector.h /^ float dot(Vector2 v){return x*v.x+y*v.y;}$/;" f struct:vb01::Vector2 typeref:typename:float
|
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dot vector.h /^ float dot(Vector3 v){return x*v.x+y*v.y+z*v.z;}$/;" f struct:vb01::Vector3 typeref:typename:float
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editShader shader.cpp /^ void Shader::editShader(bool vertexShader, char firstChar, char secondChar, string insertion){$/;" f class:vb01::Shader typeref:typename:void
|
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eflags stb_image.h /^ int flags, bgindex, ratio, transparent, eflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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emitters node.h /^ std::vector<ParticleEmitter*> emitters;$/;" m class:vb01::Node typeref:typename:std::vector<ParticleEmitter * >
|
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endColor particleEmitter.h /^ Vector4 startColor,endColor;$/;" m class:vb01::ParticleEmitter typeref:typename:Vector4
|
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endSize particleEmitter.h /^ Vector2 startSize=Vector2::VEC_IJ,endSize=Vector2::VEC_IJ;$/;" m class:vb01::ParticleEmitter typeref:typename:Vector2
|
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entry text.h /^ std::string entry;$/;" m class:vb01::Text typeref:typename:std::string
|
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eob_run stb_image.h /^ int eob_run;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
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eof stb_image.h /^ int (*eof) (void *user); \/\/ returns nonzero if we are at end o/;" m struct:__anon84e4e8860208 typeref:typename:int (*)(void * user)
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expanded stb_image.h /^ stbi_uc *idata, *expanded, *out;$/;" m struct:__anon84e4e8860e08 typeref:typename:stbi_uc **
|
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fString shader.h /^ std::string vString,fString;$/;" m class:vb01::Shader typeref:typename:std::string
|
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farPlane camera.h /^ float fov=45,nearPlane=.1,farPlane=100;$/;" m class:vb01::Camera typeref:typename:float
|
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farPlane light.h /^ float innerAngle=.707,outerAngle=.714,nearPlane=.1,farPlane=100;$/;" m class:vb01::Light typeref:typename:float
|
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fast stb_image.h /^ stbi__uint16 fast[1 << STBI__ZFAST_BITS];$/;" m struct:__anon84e4e8860b08 typeref:typename:stbi__uint16[]
|
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fast stb_image.h /^ stbi_uc fast[1 << FAST_BITS];$/;" m struct:__anon84e4e8860708 typeref:typename:stbi_uc[]
|
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fast_ac stb_image.h /^ stbi__int16 fast_ac[4][1 << FAST_BITS];$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__int16[4][]
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first stb_image.h /^ stbi_uc first;$/;" m struct:__anon84e4e8861208 typeref:typename:stbi_uc
|
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first_row_filter stb_image.h /^static stbi_uc first_row_filter[5] =$/;" v typeref:typename:stbi_uc[5]
|
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firstcode stb_image.h /^ stbi__uint16 firstcode[16];$/;" m struct:__anon84e4e8860b08 typeref:typename:stbi__uint16[16]
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firstsymbol stb_image.h /^ stbi__uint16 firstsymbol[16];$/;" m struct:__anon84e4e8860b08 typeref:typename:stbi__uint16[16]
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flags stb_image.h /^ int flags, bgindex, ratio, transparent, eflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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foo root.cpp /^ void foo(GLFWwindow *window, int width, int height){$/;" f namespace:vb01 typeref:typename:void
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fov camera.h /^ float fov=45,nearPlane=.1,farPlane=100;$/;" m class:vb01::Camera typeref:typename:float
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fromAngle quaternion.h /^ inline vb01::Quaternion fromAngle(float angle, Vector3 axis){$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
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getAngle quaternion.h /^ inline float getAngle(){return 2*acos(w);}$/;" f class:vb01::Quaternion typeref:typename:float
|
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getAngleBetween vector.h /^ float getAngleBetween(Vector2 v){return std::acos(dot(v));}$/;" f struct:vb01::Vector2 typeref:typename:float
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getAngleBetween vector.h /^ float getAngleBetween(Vector3 v){return std::acos(dot(v));}$/;" f struct:vb01::Vector3 typeref:typename:float
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getAttenuationValues light.h /^ inline Vector3 getAttenuationValues(){return attenuationValues;}$/;" f class:vb01::Light typeref:typename:Vector3
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getAxis quaternion.h /^ inline vb01::Vector3 getAxis(){return Vector3(asin(x),asin(y),asin(z))*2;}$/;" f class:vb01::Quaternion typeref:typename:vb01::Vector3
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getCamera root.h /^ inline Camera* getCamera(){return camera;}$/;" f class:vb01::Root typeref:typename:Camera *
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getCharWidth text.cpp /^ float Text::getCharWidth(char c){$/;" f class:vb01::Text typeref:typename:float
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getChild node.h /^ inline Node* getChild(int i){return children[i];}$/;" f class:vb01::Node typeref:typename:Node *
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getChildren node.h /^ inline std::vector<Node*>& getChildren(){return children;}$/;" f class:vb01::Node typeref:typename:std::vector<Node * > &
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getDescendants node.cpp /^ void Node::getDescendants(Node *node, vector<Node*> &descendants){$/;" f class:vb01::Node typeref:typename:void
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getDiffuseMap material.h /^ inline Texture* getDiffuseMap(int i){return diffuseMapTextures[i];}$/;" f class:vb01::Material typeref:typename:Texture *
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getDirection camera.h /^ inline Vector3 getDirection(){return direction;}$/;" f class:vb01::Camera typeref:typename:Vector3
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getDirection light.h /^ inline Vector3 getDirection(){return direction;}$/;" f class:vb01::Light typeref:typename:Vector3
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getDistanceFrom vector.h /^ float getDistanceFrom(Vector3 v){return (v-*this).getLengthSq();}$/;" f struct:vb01::Vector3 typeref:typename:float
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getFarPlane camera.h /^ inline float getFarPlane(){return farPlane;}$/;" f class:vb01::Camera typeref:typename:float
|
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getFov camera.h /^ inline float getFov(){return fov;}$/;" f class:vb01::Camera typeref:typename:float
|
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getGuiNode root.h /^ inline Node* getGuiNode(){return guiNode;}$/;" f class:vb01::Root typeref:typename:Node *
|
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getHeight root.h /^ inline int getHeight(){return height;}$/;" f class:vb01::Root typeref:typename:int
|
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getInnerAngle light.h /^ inline float getInnerAngle(){return innerAngle;}$/;" f class:vb01::Light typeref:typename:float
|
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getLeft camera.h /^ inline Vector3 getLeft(){return left;}$/;" f class:vb01::Camera typeref:typename:Vector3
|
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getLength quaternion.h /^ inline float getLength(){return std::sqrt(getLengthSq());}$/;" f class:vb01::Quaternion typeref:typename:float
|
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getLength text.h /^ inline int getLength(){return entry.length();}$/;" f class:vb01::Text typeref:typename:int
|
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getLength vector.h /^ float getLength(){return std::sqrt(getLengthSq());}$/;" f struct:vb01::Vector2 typeref:typename:float
|
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getLength vector.h /^ float getLength(){return std::sqrt(getLengthSq());}$/;" f struct:vb01::Vector3 typeref:typename:float
|
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getLengthSq quaternion.h /^ inline float getLengthSq(){return w*w+x*x+y*y+z*z;}$/;" f class:vb01::Quaternion typeref:typename:float
|
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getLengthSq vector.h /^ float getLengthSq(){return x*x+y*y+z*z;}$/;" f struct:vb01::Vector3 typeref:typename:float
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getLengthSq vector.h /^ float getLengthSq(){return x*x+y*y;}$/;" f struct:vb01::Vector2 typeref:typename:float
|
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getLight node.h /^ inline Light* getLight(int i){return lights[i];}$/;" f class:vb01::Node typeref:typename:Light *
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getLights node.h /^ inline std::vector<Light*>& getLights(){return lights;}$/;" f class:vb01::Node typeref:typename:std::vector<Light * > &
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getMaterial mesh.h /^ inline Material* getMaterial(){return material;}$/;" f class:vb01::Mesh typeref:typename:Material *
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getMeshes mesh.h /^ inline std::vector<Mesh*>& getMeshes(){return meshes;}$/;" f class:vb01::Mesh typeref:typename:std::vector<Mesh * > &
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getMeshes node.h /^ inline std::vector<Mesh*>& getMeshes(){return meshes;}$/;" f class:vb01::Node typeref:typename:std::vector<Mesh * > &
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getNearPlane camera.h /^ inline float getNearPlane(){return nearPlane;}$/;" f class:vb01::Camera typeref:typename:float
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getNode mesh.h /^ inline Node* getNode(){return node;}$/;" f class:vb01::Mesh typeref:typename:Node *
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getNode text.h /^ inline Node* getNode(){return node;}$/;" f class:vb01::Text typeref:typename:Node *
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getNumChildren node.h /^ inline int getNumChildren(){return children.size();}$/;" f class:vb01::Node typeref:typename:int
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getNumLights node.h /^ inline int getNumLights(){return lights.size();}$/;" f class:vb01::Node typeref:typename:int
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getNumVerts mesh.h /^ inline int getNumVerts(){return 3*numTris;}$/;" f class:vb01::Mesh typeref:typename:int
|
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getOrientation node.h /^ inline Quaternion getOrientation(){return orientation;}$/;" f class:vb01::Node typeref:typename:Quaternion
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getOuterAngle light.h /^ inline float getOuterAngle(){return outerAngle;}$/;" f class:vb01::Light typeref:typename:float
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getParent node.h /^ inline Node* getParent(){return parent;}$/;" f class:vb01::Node typeref:typename:Node *
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getPosition camera.h /^ inline Vector3 getPosition(){return position;}$/;" f class:vb01::Camera typeref:typename:Vector3
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getPosition node.h /^ inline Vector3 getPosition(){return pos;}$/;" f class:vb01::Node typeref:typename:Vector3
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getRootNode root.h /^ inline Node* getRootNode(){return rootNode;}$/;" f class:vb01::Root typeref:typename:Node *
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getScale node.h /^ inline Vector3 getScale(){return scale;}$/;" f class:vb01::Node typeref:typename:Vector3
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getShader material.h /^ inline Shader* getShader(){return shader;}$/;" f class:vb01::Material typeref:typename:Shader *
|
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getShadowFarPlane light.h /^ inline float getShadowFarPlane(){return farPlane;}$/;" f class:vb01::Light typeref:typename:float
|
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getShadowNearPlane light.h /^ inline float getShadowNearPlane(){return nearPlane;}$/;" f class:vb01::Light typeref:typename:float
|
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getSingleton root.cpp /^ Root* Root::getSingleton(){$/;" f class:vb01::Root typeref:typename:Root *
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getText text.h /^ inline std::string getText(){return entry;}$/;" f class:vb01::Text typeref:typename:std::string
|
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getTexture texture.h /^ inline unsigned int* getTexture(){return &texture;}$/;" f class:vb01::Texture typeref:typename:unsigned int *
|
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getTime util.h /^ inline s64 getTime(){return s64(std::chrono::system_clock::now().time_since_epoch()\/std::chron/;" f namespace:vb01 typeref:typename:s64
|
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getType material.h /^ inline Type getType(){return type;}$/;" f class:vb01::Material typeref:typename:Type
|
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getUp camera.h /^ inline Vector3 getUp(){return up;}$/;" f class:vb01::Camera typeref:typename:Vector3
|
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getWidth root.h /^ inline int getWidth(){return width;}$/;" f class:vb01::Root typeref:typename:int
|
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getWindow root.h /^ inline GLFWwindow* getWindow(){return window;}$/;" f class:vb01::Root typeref:typename:GLFWwindow *
|
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guiNode root.h /^ Node *rootNode,*guiNode;$/;" m class:vb01::Root typeref:typename:Node **
|
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guiPlane root.h /^ Quad *guiPlane=nullptr;$/;" m class:vb01::Root typeref:typename:Quad *
|
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h stb_image.h /^ int h,v;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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h stb_image.h /^ int w,h;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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h2 stb_image.h /^ int x,y,w2,h2;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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ha stb_image.h /^ int hd,ha;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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hd stb_image.h /^ int hd,ha;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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height root.h /^ int width,height;$/;" m class:vb01::Root typeref:typename:int
|
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height texture.h /^ int width,height,numChannels;$/;" m class:vb01::Texture typeref:typename:int
|
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highLife particleEmitter.h /^ float spread=0,lowLife=1,highLife=2;$/;" m class:vb01::ParticleEmitter typeref:typename:float
|
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history stb_image.h /^ stbi_uc *history; $/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc *
|
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hs stb_image.h /^ int hs,vs; \/\/ expansion factor in each axis$/;" m struct:__anon84e4e8860a08 typeref:typename:int
|
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hsz stb_image.h /^ int bpp, offset, hsz;$/;" m struct:__anon84e4e8861008 typeref:typename:int
|
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huff_ac stb_image.h /^ stbi__huffman huff_ac[4];$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__huffman[4]
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huff_dc stb_image.h /^ stbi__huffman huff_dc[4];$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__huffman[4]
|
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id shader.h /^ unsigned int id;$/;" m class:vb01::Shader typeref:typename:unsigned int
|
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id stb_image.h /^ int id;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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idata stb_image.h /^ stbi_uc *idata, *expanded, *out;$/;" m struct:__anon84e4e8860e08 typeref:typename:stbi_uc *
|
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idct_block_kernel stb_image.h /^ void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);$/;" m struct:__anon84e4e8860808 typeref:typename:void (*)(stbi_uc * out,int out_stride,short data[64])
|
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img_buffer stb_image.h /^ stbi_uc *img_buffer, *img_buffer_end;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_uc *
|
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img_buffer_end stb_image.h /^ stbi_uc *img_buffer, *img_buffer_end;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_uc **
|
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img_buffer_original stb_image.h /^ stbi_uc *img_buffer_original, *img_buffer_original_end;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_uc *
|
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img_buffer_original_end stb_image.h /^ stbi_uc *img_buffer_original, *img_buffer_original_end;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_uc **
|
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img_comp stb_image.h /^ } img_comp[4];$/;" m struct:__anon84e4e8860808 typeref:struct:__anon84e4e8860808::__anon84e4e8860908[4]
|
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img_h_max stb_image.h /^ int img_h_max, img_v_max;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
|
img_mcu_h stb_image.h /^ int img_mcu_w, img_mcu_h;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
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img_mcu_w stb_image.h /^ int img_mcu_w, img_mcu_h;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
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img_mcu_x stb_image.h /^ int img_mcu_x, img_mcu_y;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
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img_mcu_y stb_image.h /^ int img_mcu_x, img_mcu_y;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
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img_n stb_image.h /^ int img_n, img_out_n;$/;" m struct:__anon84e4e8860308 typeref:typename:int
|
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img_out_n stb_image.h /^ int img_n, img_out_n;$/;" m struct:__anon84e4e8860308 typeref:typename:int
|
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img_v_max stb_image.h /^ int img_h_max, img_v_max;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
|
img_x stb_image.h /^ stbi__uint32 img_x, img_y;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi__uint32
|
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img_y stb_image.h /^ stbi__uint32 img_x, img_y;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi__uint32
|
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indices mesh.h /^ unsigned int *indices,VAO,VBO,EBO;$/;" m class:vb01::Mesh typeref:typename:unsigned int *
|
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innerAngle light.h /^ float innerAngle=.707,outerAngle=.714,nearPlane=.1,farPlane=100;$/;" m class:vb01::Light typeref:typename:float
|
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instanceVBO particleEmitter.h /^ unsigned int instanceVBO,VAO,VBO,EBO;$/;" m class:vb01::ParticleEmitter typeref:typename:unsigned int
|
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io stb_image.h /^ stbi_io_callbacks io;$/;" m struct:__anon84e4e8860308 typeref:typename:stbi_io_callbacks
|
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io_user_data stb_image.h /^ void *io_user_data;$/;" m struct:__anon84e4e8860308 typeref:typename:void *
|
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isCastShadow mesh.h /^ inline bool isCastShadow(){return castShadow;}$/;" f class:vb01::Mesh typeref:typename:bool
|
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isLightingEnabled material.h /^ inline bool isLightingEnabled(){return lightingEnabled;}$/;" f class:vb01::Material typeref:typename:bool
|
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isTexturingEnabled material.h /^ inline bool isTexturingEnabled(){return texturingEnabled;}$/;" f class:vb01::Material typeref:typename:bool
|
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isVisible node.h /^ inline bool isVisible(){return visible;}$/;" f class:vb01::Node typeref:typename:bool
|
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jfif stb_image.h /^ int jfif;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
|
left camera.h /^ Vector3 position=Vector3(0,0,0),direction=Vector3(0,0,1),left=Vector3(1,0,0),up=Vector3(0,1,0/;" m class:vb01::Camera typeref:typename:Vector3
|
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length stb_image.h /^ stbi__uint32 length;$/;" m struct:__anon84e4e8860d08 typeref:typename:stbi__uint32
|
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lflags stb_image.h /^ int lflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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lightingEnabled material.h /^ bool lightingEnabled=false,texturingEnabled=true;$/;" m class:vb01::Material typeref:typename:bool
|
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lights node.h /^ std::vector<Light*> lights;$/;" m class:vb01::Node typeref:typename:std::vector<Light * >
|
|
line0 stb_image.h /^ stbi_uc *line0,*line1;$/;" m struct:__anon84e4e8860a08 typeref:typename:stbi_uc *
|
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line1 stb_image.h /^ stbi_uc *line0,*line1;$/;" m struct:__anon84e4e8860a08 typeref:typename:stbi_uc **
|
|
line_size stb_image.h /^ int line_size;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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linebuf stb_image.h /^ stbi_uc *linebuf;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:stbi_uc *
|
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loadShaders shader.cpp /^ void Shader::loadShaders(){$/;" f class:vb01::Shader typeref:typename:void
|
|
load_jpeg_image stb_image.h /^static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)$/;" f typeref:typename:stbi_uc *
|
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lookAt camera.cpp /^ void Camera::lookAt(Vector3 direction, Vector3 up){$/;" f class:vb01::Camera typeref:typename:void
|
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lowLife particleEmitter.h /^ float spread=0,lowLife=1,highLife=2;$/;" m class:vb01::ParticleEmitter typeref:typename:float
|
|
lpal stb_image.h /^ stbi_uc lpal[256][4];$/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc[256][4]
|
|
ma stb_image.h /^ unsigned int mr,mg,mb,ma, all_a;$/;" m struct:__anon84e4e8861008 typeref:typename:unsigned int
|
|
main main.cpp /^int main(){$/;" f typeref:typename:int
|
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marker stb_image.h /^ unsigned char marker; \/\/ marker seen while filling entropy buffer$/;" m struct:__anon84e4e8860808 typeref:typename:unsigned char
|
|
mat particleEmitter.h /^ glm::mat4 mat;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:glm::mat4
|
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material mesh.h /^ Material *material=nullptr;$/;" m class:vb01::Mesh typeref:typename:Material *
|
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material model.h /^ Material* material;$/;" m class:vb01::Model typeref:typename:Material *
|
|
material particleEmitter.h /^ Material *material=nullptr;$/;" m class:vb01::ParticleEmitter typeref:typename:Material *
|
|
max_x stb_image.h /^ int max_x, max_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
|
max_y stb_image.h /^ int max_x, max_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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maxcode stb_image.h /^ int maxcode[17];$/;" m struct:__anon84e4e8860b08 typeref:typename:int[17]
|
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maxcode stb_image.h /^ unsigned int maxcode[18];$/;" m struct:__anon84e4e8860708 typeref:typename:unsigned int[18]
|
|
mb stb_image.h /^ unsigned int mr,mg,mb,ma, all_a;$/;" m struct:__anon84e4e8861008 typeref:typename:unsigned int
|
|
meshes mesh.h /^ std::vector<Mesh*> meshes;$/;" m class:vb01::Mesh typeref:typename:std::vector<Mesh * >
|
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meshes node.h /^ std::vector<Mesh*> meshes;$/;" m class:vb01::Node typeref:typename:std::vector<Mesh * >
|
|
meshes root.h /^ std::vector<Mesh*> meshes;$/;" m class:vb01::Root typeref:typename:std::vector<Mesh * >
|
|
mg stb_image.h /^ unsigned int mr,mg,mb,ma, all_a;$/;" m struct:__anon84e4e8861008 typeref:typename:unsigned int
|
|
mr stb_image.h /^ unsigned int mr,mg,mb,ma, all_a;$/;" m struct:__anon84e4e8861008 typeref:typename:unsigned int
|
|
name mesh.h /^ std::string name="";$/;" m class:vb01::Mesh typeref:typename:std::string
|
|
nearPlane camera.h /^ float fov=45,nearPlane=.1,farPlane=100;$/;" m class:vb01::Camera typeref:typename:float
|
|
nearPlane light.h /^ float innerAngle=.707,outerAngle=.714,nearPlane=.1,farPlane=100;$/;" m class:vb01::Light typeref:typename:float
|
|
node light.h /^ Node *node=nullptr;$/;" m class:vb01::Light typeref:typename:Node *
|
|
node mesh.h /^ Node *node=nullptr;$/;" m class:vb01::Mesh typeref:typename:Node *
|
|
node particleEmitter.h /^ Node *node=nullptr;$/;" m class:vb01::ParticleEmitter typeref:typename:Node *
|
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node text.h /^ Node *node=nullptr;$/;" m class:vb01::Text typeref:typename:Node *
|
|
nomore stb_image.h /^ int nomore; \/\/ flag if we saw a marker so must stop$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
|
norm mesh.h /^ Vector3 pos,norm;$/;" m struct:vb01::Mesh::Vertex typeref:typename:Vector3
|
|
norm quaternion.h /^ inline vb01::Quaternion norm(){return *this\/getLength();}$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
|
norm vector.h /^ Vector2 norm(){return *this\/getLength();}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
|
norm vector.h /^ Vector3 norm(){return *this\/getLength();}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
|
normalMapTextures material.h /^ std::vector<Texture*> diffuseMapTextures,normalMapTextures,specularMapTextures;$/;" m class:vb01::Material typeref:typename:std::vector<Texture * >
|
|
numChannels texture.h /^ int width,height,numChannels;$/;" m class:vb01::Texture typeref:typename:int
|
|
numParticles particleEmitter.h /^ int numParticles;$/;" m class:vb01::ParticleEmitter typeref:typename:int
|
|
numTris mesh.h /^ int numTris;$/;" m class:vb01::Mesh typeref:typename:int
|
|
num_bits stb_image.h /^ int num_bits;$/;" m struct:__anon84e4e8860c08 typeref:typename:int
|
|
num_channels stb_image.h /^ int num_channels;$/;" m struct:__anon84e4e8860508 typeref:typename:int
|
|
offset stb_image.h /^ int bpp, offset, hsz;$/;" m struct:__anon84e4e8861008 typeref:typename:int
|
|
operator * quaternion.h /^ inline vb01::Quaternion operator* (vb01::Quaternion q){$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
|
operator * quaternion.h /^ inline vb01::Vector3 operator* (vb01::Vector3 v){$/;" f class:vb01::Quaternion typeref:typename:vb01::Vector3
|
|
operator * quaternion.h /^ template<typename T> inline vb01::Quaternion operator*(T s){return Quaternion(w*s,x*s,y*s,z*s/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
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operator * vector.h /^ template<typename T>Vector2 operator*(T s){return Vector2(x*s,y*s);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
|
operator * vector.h /^ template<typename T>Vector3 operator*(T s){return Vector3(x*s,y*s,z*s);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator * vector.h /^ template<typename T>Vector4 operator*(T s){return Vector4(x*s,y*s,z*s,w*s);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
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operator + quaternion.h /^ inline vb01::Quaternion operator+(Quaternion q){return Quaternion(w+q.w,x+q.x,y+q.y,z+q.z);}$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
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operator + vector.h /^ Vector2 operator+(const Vector2 &v){return Vector2(x+v.x,y+v.y);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
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operator + vector.h /^ Vector3 operator+(const Vector3 &v){return Vector3(x+v.x,y+v.y,z+v.z);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator + vector.h /^ Vector4 operator+(const Vector4 &v){return Vector4(x+v.x,y+v.y,z+v.z,w+v.w);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
|
operator + vector.h /^ template<typename T>Vector2 operator+(T s){return Vector2(x+s,y+s);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
|
operator + vector.h /^ template<typename T>Vector3 operator+(T s){return Vector3(x+s,y+s,z+s);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator + vector.h /^ template<typename T>Vector4 operator+(T s){return Vector4(x+s,y+s,z+s,w+s);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
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operator - quaternion.h /^ inline vb01::Quaternion operator-(Quaternion q){return Quaternion(w-q.w,x-q.x,y-q.y,z-q.z);}$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
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operator - vector.h /^ Vector2 operator-(const Vector2 &v){return Vector2(x-v.x,y-v.y);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
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operator - vector.h /^ Vector3 operator-(const Vector3 &v){return Vector3(x-v.x,y-v.y,z-v.z);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator - vector.h /^ Vector4 operator-(const Vector4 &v){return Vector4(x-v.x,y-v.y,z-v.z,w-v.w);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
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operator - vector.h /^ template<typename T>Vector2 operator-(T s){return Vector2(x-s,y-s);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
|
operator - vector.h /^ template<typename T>Vector3 operator-(T s){return Vector3(x-s,y-s,z-s);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator - vector.h /^ template<typename T>Vector4 operator-(T s){return Vector4(x-s,y-s,z-s,w-s);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
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operator / quaternion.h /^ template<typename T> inline vb01::Quaternion operator\/(T s){return Quaternion(w\/s,x\/s,y\/s/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
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operator / vector.h /^ template<typename T>Vector2 operator\/(T s){return Vector2(x\/s,y\/s);}$/;" f struct:vb01::Vector2 typeref:typename:Vector2
|
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operator / vector.h /^ template<typename T>Vector3 operator\/(T s){return Vector3(x\/s,y\/s,z\/s);}$/;" f struct:vb01::Vector3 typeref:typename:Vector3
|
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operator / vector.h /^ template<typename T>Vector4 operator\/(T s){return Vector4(x\/s,y\/s,z\/s,w\/s);}$/;" f struct:vb01::Vector4 typeref:typename:Vector4
|
|
operator == vector.h /^ bool operator==(const Vector3 &v){return x==v.x&&y==v.y&&z==v.z;}$/;" f struct:vb01::Vector3 typeref:typename:bool
|
|
order stb_image.h /^ int scan_n, order[4];$/;" m struct:__anon84e4e8860808 typeref:typename:int[4]
|
|
orientation node.h /^ Quaternion orientation;$/;" m class:vb01::Node typeref:typename:Quaternion
|
|
out stb_image.h /^ stbi_uc *idata, *expanded, *out;$/;" m struct:__anon84e4e8860e08 typeref:typename:stbi_uc ***
|
|
out stb_image.h /^ stbi_uc *out; \/\/ output buffer (always 4 components)$/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc *
|
|
outerAngle light.h /^ float innerAngle=.707,outerAngle=.714,nearPlane=.1,farPlane=100;$/;" m class:vb01::Light typeref:typename:float
|
|
pal stb_image.h /^ stbi_uc pal[256][4];$/;" m struct:__anon84e4e8861308 typeref:typename:stbi_uc[256][4]
|
|
parent node.h /^ Node *parent=nullptr;$/;" m class:vb01::Node typeref:typename:Node *
|
|
parse stb_image.h /^ int parse, step;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
|
particles particleEmitter.h /^ Particle *particles;$/;" m class:vb01::ParticleEmitter typeref:typename:Particle *
|
|
pos mesh.h /^ Vector3 pos,norm;$/;" m struct:vb01::Mesh::Vertex typeref:typename:Vector3
|
|
pos node.h /^ Vector3 pos,scale;$/;" m class:vb01::Node typeref:typename:Vector3
|
|
pos particleEmitter.h /^ Vector3 pos;$/;" m struct:vb01::ParticleEmitter::Vertex typeref:typename:Vector3
|
|
position camera.h /^ Vector3 position=Vector3(0,0,0),direction=Vector3(0,0,1),left=Vector3(1,0,0),up=Vector3(0,1,0/;" m class:vb01::Camera typeref:typename:Vector3
|
|
position light.h /^ Vector3 position=Vector3::VEC_ZERO,color,attenuationValues=Vector3(1.8,.7,1),direction;$/;" m class:vb01::Light typeref:typename:Vector3
|
|
prefix stb_image.h /^ stbi__int16 prefix;$/;" m struct:__anon84e4e8861208 typeref:typename:stbi__int16
|
|
processMesh model.cpp /^ void Model::processMesh(aiMesh *mesh, const aiScene *scene, Node *currentNode){$/;" f class:vb01::Model typeref:typename:void
|
|
processNode model.cpp /^ void Model::processNode(aiNode *node, const aiScene *scene, Node *currentNode){$/;" f class:vb01::Model typeref:typename:void
|
|
progressive stb_image.h /^ int progressive;$/;" m struct:__anon84e4e8860808 typeref:typename:int
|
|
ratio stb_image.h /^ int flags, bgindex, ratio, transparent, eflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
|
raw_coeff stb_image.h /^ void *raw_data, *raw_coeff;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:void **
|
|
raw_data stb_image.h /^ void *raw_data, *raw_coeff;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:void *
|
|
read stb_image.h /^ int (*read) (void *user,char *data,int size); \/\/ fill 'data' with 'size' bytes. re/;" m struct:__anon84e4e8860208 typeref:typename:int (*)(void * user,char * data,int size)
|
|
read_from_callbacks stb_image.h /^ int read_from_callbacks;$/;" m struct:__anon84e4e8860308 typeref:typename:int
|
|
recip quaternion.h /^ inline vb01::Quaternion recip(){return conj()\/getLengthSq();}$/;" f class:vb01::Quaternion typeref:typename:vb01::Quaternion
|
|
render mesh.cpp /^ void Mesh::render(){$/;" f class:vb01::Mesh typeref:typename:void
|
|
resample stb_image.h /^ resample_row_func resample;$/;" m struct:__anon84e4e8860a08 typeref:typename:resample_row_func
|
|
resample_row_1 stb_image.h /^static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)$/;" f typeref:typename:stbi_uc *
|
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resample_row_func stb_image.h /^typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,$/;" t typeref:typename:stbi_uc * (*)(stbi_uc * out,stbi_uc * in0,stbi_uc * in1,int w,int hs)
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resample_row_hv_2_kernel stb_image.h /^ stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, /;" m struct:__anon84e4e8860808 typeref:typename:stbi_uc * (*)(stbi_uc * out,stbi_uc * in_near,stbi_uc * in_far,int w,int hs)
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restart_interval stb_image.h /^ int restart_interval, todo;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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rgb stb_image.h /^ int rgb;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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root root.cpp /^ static Root *root=nullptr;$/;" v namespace:vb01 typeref:typename:Root * file:
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rootNode root.h /^ Node *rootNode,*guiNode;$/;" m class:vb01::Root typeref:typename:Node *
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s stb_image.h /^ stbi__context *s;$/;" m struct:__anon84e4e8860808 typeref:typename:stbi__context *
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s stb_image.h /^ stbi__context *s;$/;" m struct:__anon84e4e8860e08 typeref:typename:stbi__context *
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s16 util.h /^ typedef short s16;$/;" t namespace:vb01 typeref:typename:short
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s32 util.h /^ typedef int s32;$/;" t namespace:vb01 typeref:typename:int
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s64 util.h /^ typedef long long s64;$/;" t namespace:vb01 typeref:typename:long long
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s8 util.h /^ typedef char s8;$/;" t namespace:vb01 typeref:typename:char
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scale node.h /^ Vector3 pos,scale;$/;" m class:vb01::Node typeref:typename:Vector3
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scale text.h /^ float scale=1;$/;" m class:vb01::Text typeref:typename:float
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scan_n stb_image.h /^ int scan_n, order[4];$/;" m struct:__anon84e4e8860808 typeref:typename:int
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select texture.cpp /^ void Texture::select(int id){$/;" f class:vb01::Texture typeref:typename:void
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setAttenuationValues light.h /^ inline void setAttenuationValues(float a, float b, float c){$/;" f class:vb01::Light typeref:typename:void
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setBool shader.cpp /^ void Shader::setBool(bool b, string var){$/;" f class:vb01::Shader typeref:typename:void
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setCastShadow mesh.h /^ inline void setCastShadow(bool castShadow){this->castShadow=castShadow;}$/;" f class:vb01::Mesh typeref:typename:void
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setCastShadow model.cpp /^ void Model::setCastShadow(bool castShadow){$/;" f class:vb01::Model typeref:typename:void
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setColor light.h /^ inline void setColor(Vector3 color){this->color=color;}$/;" f class:vb01::Light typeref:typename:void
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setColor text.h /^ inline void setColor(Vector4 c){this->color=c;}$/;" f class:vb01::Text typeref:typename:void
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setDiffuseColor material.h /^ inline void setDiffuseColor(Vector4 diffuse){this->diffuseColor=diffuse;}$/;" f class:vb01::Material typeref:typename:void
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setDirection light.h /^ inline void setDirection(Vector3 dir){this->direction=dir;}$/;" f class:vb01::Light typeref:typename:void
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setEndColor particleEmitter.h /^ inline void setEndColor(Vector4 color){this->endColor=color;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setEndSize particleEmitter.h /^ inline void setEndSize(Vector2 size){this->endSize=size;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setFloat shader.cpp /^ void Shader::setFloat(float fl, string var){$/;" f class:vb01::Shader typeref:typename:void
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setInnerAngle light.h /^ inline void setInnerAngle(float innerAngle){this->innerAngle=innerAngle;}$/;" f class:vb01::Light typeref:typename:void
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setInt shader.cpp /^ void Shader::setInt(int i, string var){$/;" f class:vb01::Shader typeref:typename:void
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setLightingEnabled material.h /^ inline void setLightingEnabled(bool lighting){this->lightingEnabled=lighting;}$/;" f class:vb01::Material typeref:typename:void
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setMat4 shader.cpp /^ void Shader::setMat4(mat4 mat, string var){$/;" f class:vb01::Shader typeref:typename:void
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setMaterial mesh.h /^ void setMaterial(Material *mat){this->material=mat;}$/;" f class:vb01::Mesh typeref:typename:void
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setMaterial model.cpp /^ void Model::setMaterial(Material *mat){$/;" f class:vb01::Model typeref:typename:void
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setMaterial particleEmitter.h /^ inline void setMaterial(Material *mat){this->material=mat;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setNode light.h /^ inline void setNode(Node *node){this->node=node;}$/;" f class:vb01::Light typeref:typename:void
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setNode mesh.h /^ inline void setNode(Node *node){this->node=node;}$/;" f class:vb01::Mesh typeref:typename:void
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setNode particleEmitter.h /^ inline void setNode(Node *node){this->node=node;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setNode text.h /^ inline void setNode(Node *node){this->node=node;}$/;" f class:vb01::Text typeref:typename:void
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setOuterAngle light.h /^ inline void setOuterAngle(float outerAngle){this->outerAngle=outerAngle;}$/;" f class:vb01::Light typeref:typename:void
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setParent node.h /^ inline void setParent(Node *par){this->parent=par;}$/;" f class:vb01::Node typeref:typename:void
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setPosition camera.h /^ void setPosition(Vector3 position){this->position=position;}$/;" f class:vb01::Camera typeref:typename:void
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setPosition light.h /^ inline void setPosition(Vector3 pos){this->position=pos;}$/;" f class:vb01::Light typeref:typename:void
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setPosition node.h /^ inline void setPosition(Vector3 pos){this->pos=pos;}$/;" f class:vb01::Node typeref:typename:void
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setScale node.h /^ inline void setScale(Vector3 scale){this->scale=scale;}$/;" f class:vb01::Node typeref:typename:void
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setScale text.h /^ inline void setScale(float s){this->scale=s;}$/;" f class:vb01::Text typeref:typename:void
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setShadowFarPlane light.h /^ inline void setShadowFarPlane(float farPlane){this->farPlane=farPlane;}$/;" f class:vb01::Light typeref:typename:void
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setShadowNearPlane light.h /^ inline void setShadowNearPlane(float nearPlane){this->nearPlane=nearPlane;}$/;" f class:vb01::Light typeref:typename:void
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setSize box.cpp /^ void Box::setSize(Vector3 size){$/;" f class:vb01::Box typeref:typename:void
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setSize quad.cpp /^ void Quad::setSize(Vector3 size){$/;" f class:vb01::Quad typeref:typename:void
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setSpecularColor material.h /^ inline void setSpecularColor(Vector4 specular){this->specularColor=specular;}$/;" f class:vb01::Material typeref:typename:void
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setStartColor particleEmitter.h /^ inline void setStartColor(Vector4 color){this->startColor=color;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setStartSize particleEmitter.h /^ inline void setStartSize(Vector2 size){this->startSize=size;}$/;" f class:vb01::ParticleEmitter typeref:typename:void
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setText text.cpp /^ void Text::setText(string text){$/;" f class:vb01::Text typeref:typename:void
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setTexturingEnabled material.h /^ inline void setTexturingEnabled(bool texturing){this->texturingEnabled=texturing;}$/;" f class:vb01::Material typeref:typename:void
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setType light.h /^ inline void setType(Type t){this->type=t;}$/;" f class:vb01::Light typeref:typename:void
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setVec2 shader.cpp /^ void Shader::setVec2(Vector2 vec, string var){$/;" f class:vb01::Shader typeref:typename:void
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setVec3 shader.cpp /^ void Shader::setVec3(Vector3 vec, string var){$/;" f class:vb01::Shader typeref:typename:void
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setVec4 shader.cpp /^ void Shader::setVec4(Vector4 vec, string var){$/;" f class:vb01::Shader typeref:typename:void
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setVisible node.h /^ inline void setVisible(bool v){this->visible=v;}$/;" f class:vb01::Node typeref:typename:void
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shader material.h /^ Shader *shader=nullptr;$/;" m class:vb01::Material typeref:typename:Shader *
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shader text.h /^ Shader *shader=nullptr;$/;" m class:vb01::Text typeref:typename:Shader *
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size box.h /^ Vector3 size;$/;" m class:vb01::Box typeref:typename:Vector3
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size particleEmitter.h /^ Vector2 size;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:Vector2
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size quad.h /^ Vector3 size;$/;" m class:vb01::Quad typeref:typename:Vector3
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size stb_image.h /^ stbi_uc size[257];$/;" m struct:__anon84e4e8860708 typeref:typename:stbi_uc[257]
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size stb_image.h /^ stbi_uc size[288];$/;" m struct:__anon84e4e8860b08 typeref:typename:stbi_uc[288]
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size stb_image.h /^ stbi_uc size,type,channel;$/;" m struct:__anon84e4e8861108 typeref:typename:stbi_uc
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size text.h /^ Vector2 size,bearing;$/;" m struct:vb01::Text::Glyph typeref:typename:Vector2
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skip stb_image.h /^ void (*skip) (void *user,int n); \/\/ skip the next 'n' bytes, or 'unget/;" m struct:__anon84e4e8860208 typeref:typename:void (*)(void * user,int n)
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skybox root.h /^ Box *skybox=nullptr;$/;" m class:vb01::Root typeref:typename:Box *
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spatial quad.h /^ bool spatial;$/;" m class:vb01::Quad typeref:typename:bool
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spec_end stb_image.h /^ int spec_end;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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spec_start stb_image.h /^ int spec_start;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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specularColor material.h /^ Vector4 diffuseColor=Vector4::VEC_IJKL,specularColor=Vector4::VEC_IJKL;$/;" m class:vb01::Material typeref:typename:Vector4
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specularMapTextures material.h /^ std::vector<Texture*> diffuseMapTextures,normalMapTextures,specularMapTextures;$/;" m class:vb01::Material typeref:typename:std::vector<Texture * >
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spread particleEmitter.h /^ float spread=0,lowLife=1,highLife=2;$/;" m class:vb01::ParticleEmitter typeref:typename:float
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start root.cpp /^ void Root::start(int width,int height){$/;" f class:vb01::Root typeref:typename:void
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startColor particleEmitter.h /^ Vector4 startColor,endColor;$/;" m class:vb01::ParticleEmitter typeref:typename:Vector4
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startSize particleEmitter.h /^ Vector2 startSize=Vector2::VEC_IJ,endSize=Vector2::VEC_IJ;$/;" m class:vb01::ParticleEmitter typeref:typename:Vector2
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start_x stb_image.h /^ int start_x, start_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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start_y stb_image.h /^ int start_x, start_y;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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staticVerts mesh.h /^ bool staticVerts=true,castShadow=false;$/;" m class:vb01::Mesh typeref:typename:bool
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stbi__DNL stb_image.h /^#define stbi__DNL(/;" d
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stbi__EOI stb_image.h /^#define stbi__EOI(/;" d
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stbi__SOF stb_image.h /^#define stbi__SOF(/;" d
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stbi__SOF_progressive stb_image.h /^#define stbi__SOF_progressive(/;" d
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stbi__SOI stb_image.h /^#define stbi__SOI(/;" d
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stbi__SOS stb_image.h /^#define stbi__SOS(/;" d
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stbi__YCbCr_to_RGB_row stb_image.h /^static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stb/;" f typeref:typename:void
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stbi__YCbCr_to_RGB_simd stb_image.h /^static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc /;" f typeref:typename:void
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stbi__addsizes_valid stb_image.h /^static int stbi__addsizes_valid(int a, int b)$/;" f typeref:typename:int
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stbi__at_eof stb_image.h /^stbi_inline static int stbi__at_eof(stbi__context *s)$/;" f typeref:typename:stbi_inline int
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stbi__bit_reverse stb_image.h /^stbi_inline static int stbi__bit_reverse(int v, int bits)$/;" f typeref:typename:stbi_inline int
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stbi__bitcount stb_image.h /^static int stbi__bitcount(unsigned int a)$/;" f typeref:typename:int
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stbi__bitreverse16 stb_image.h /^stbi_inline static int stbi__bitreverse16(int n)$/;" f typeref:typename:stbi_inline int
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stbi__blinn_8x8 stb_image.h /^static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y)$/;" f typeref:typename:stbi_uc
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stbi__bmask stb_image.h /^static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,1638/;" v typeref:typename:const stbi__uint32[17]
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stbi__bmp_data stb_image.h /^} stbi__bmp_data;$/;" t typeref:struct:__anon84e4e8861008
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stbi__bmp_info stb_image.h /^static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__bmp_load stb_image.h /^static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__bmp_parse_header stb_image.h /^static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)$/;" f typeref:typename:void *
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stbi__bmp_test stb_image.h /^static int stbi__bmp_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__bmp_test_raw stb_image.h /^static int stbi__bmp_test_raw(stbi__context *s)$/;" f typeref:typename:int
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stbi__build_fast_ac stb_image.h /^static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h)$/;" f typeref:typename:void
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stbi__build_huffman stb_image.h /^static int stbi__build_huffman(stbi__huffman *h, int *count)$/;" f typeref:typename:int
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stbi__check_png_header stb_image.h /^static int stbi__check_png_header(stbi__context *s)$/;" f typeref:typename:int
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stbi__clamp stb_image.h /^stbi_inline static stbi_uc stbi__clamp(int x)$/;" f typeref:typename:stbi_inline stbi_uc
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stbi__cleanup_jpeg stb_image.h /^static void stbi__cleanup_jpeg(stbi__jpeg *j)$/;" f typeref:typename:void
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stbi__compute_huffman_codes stb_image.h /^static int stbi__compute_huffman_codes(stbi__zbuf *a)$/;" f typeref:typename:int
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stbi__compute_transparency stb_image.h /^static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n)$/;" f typeref:typename:int
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stbi__compute_transparency16 stb_image.h /^static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n)$/;" f typeref:typename:int
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stbi__compute_y stb_image.h /^static stbi_uc stbi__compute_y(int r, int g, int b)$/;" f typeref:typename:stbi_uc
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stbi__compute_y_16 stb_image.h /^static stbi__uint16 stbi__compute_y_16(int r, int g, int b)$/;" f typeref:typename:stbi__uint16
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stbi__context stb_image.h /^} stbi__context;$/;" t typeref:struct:__anon84e4e8860308
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stbi__convert_16_to_8 stb_image.h /^static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels)$/;" f typeref:typename:stbi_uc *
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stbi__convert_8_to_16 stb_image.h /^static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels)$/;" f typeref:typename:stbi__uint16 *
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stbi__convert_format stb_image.h /^static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigne/;" f typeref:typename:unsigned char *
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stbi__convert_format16 stb_image.h /^static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigne/;" f typeref:typename:stbi__uint16 *
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stbi__copyval stb_image.h /^static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src)$/;" f typeref:typename:void
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stbi__cpuid3 stb_image.h /^static int stbi__cpuid3(void)$/;" f typeref:typename:int
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stbi__create_png_image stb_image.h /^static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len/;" f typeref:typename:int
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stbi__create_png_image_raw stb_image.h /^static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_/;" f typeref:typename:int
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stbi__de_iphone stb_image.h /^static void stbi__de_iphone(stbi__png *z)$/;" f typeref:typename:void
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stbi__de_iphone_flag stb_image.h /^static int stbi__de_iphone_flag = 0;$/;" v typeref:typename:int
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stbi__decode_jpeg_header stb_image.h /^static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)$/;" f typeref:typename:int
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stbi__decode_jpeg_image stb_image.h /^static int stbi__decode_jpeg_image(stbi__jpeg *j)$/;" f typeref:typename:int
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stbi__depth_scale_table stb_image.h /^static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 };$/;" v typeref:typename:const stbi_uc[9]
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stbi__div16 stb_image.h /^#define stbi__div16(/;" d
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stbi__div4 stb_image.h /^#define stbi__div4(/;" d
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stbi__do_png stb_image.h /^static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info /;" f typeref:typename:void *
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stbi__do_zlib stb_image.h /^static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header)$/;" f typeref:typename:int
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stbi__err stb_image.h /^ #define stbi__err(/;" d
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stbi__err stb_image.h /^static int stbi__err(const char *str)$/;" f typeref:typename:int
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stbi__errpf stb_image.h /^#define stbi__errpf(/;" d
|
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stbi__errpuc stb_image.h /^#define stbi__errpuc(/;" d
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stbi__expand_png_palette stb_image.h /^static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n)$/;" f typeref:typename:int
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stbi__extend_receive stb_image.h /^stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)$/;" f typeref:typename:stbi_inline int
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stbi__f2f stb_image.h /^#define stbi__f2f(/;" d
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stbi__fill_bits stb_image.h /^static void stbi__fill_bits(stbi__zbuf *z)$/;" f typeref:typename:void
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stbi__float2fixed stb_image.h /^#define stbi__float2fixed(/;" d
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stbi__float2int stb_image.h /^#define stbi__float2int(/;" d
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stbi__float_postprocess stb_image.h /^static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:void
|
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stbi__fopen stb_image.h /^static FILE *stbi__fopen(char const *filename, char const *mode)$/;" f typeref:typename:FILE *
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stbi__free_jpeg_components stb_image.h /^static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why)$/;" f typeref:typename:int
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stbi__fsh stb_image.h /^#define stbi__fsh(/;" d
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stbi__g_failure_reason stb_image.h /^static const char *stbi__g_failure_reason;$/;" v typeref:typename:const char *
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stbi__get16be stb_image.h /^static int stbi__get16be(stbi__context *s)$/;" f typeref:typename:int
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stbi__get16le stb_image.h /^static int stbi__get16le(stbi__context *s)$/;" f typeref:typename:int
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stbi__get32be stb_image.h /^static stbi__uint32 stbi__get32be(stbi__context *s)$/;" f typeref:typename:stbi__uint32
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stbi__get32le stb_image.h /^static stbi__uint32 stbi__get32le(stbi__context *s)$/;" f typeref:typename:stbi__uint32
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stbi__get8 stb_image.h /^stbi_inline static stbi_uc stbi__get8(stbi__context *s)$/;" f typeref:typename:stbi_inline stbi_uc
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stbi__get_chunk_header stb_image.h /^static stbi__pngchunk stbi__get_chunk_header(stbi__context *s)$/;" f typeref:typename:stbi__pngchunk
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stbi__get_marker stb_image.h /^static stbi_uc stbi__get_marker(stbi__jpeg *j)$/;" f typeref:typename:stbi_uc
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stbi__getn stb_image.h /^static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n)$/;" f typeref:typename:int
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stbi__gif stb_image.h /^} stbi__gif;$/;" t typeref:struct:__anon84e4e8861308
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stbi__gif_header stb_image.h /^static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info)$/;" f typeref:typename:int
|
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stbi__gif_info stb_image.h /^static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
|
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stbi__gif_info_raw stb_image.h /^static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__gif_load stb_image.h /^static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__gif_load_next stb_image.h /^static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stb/;" f typeref:typename:stbi_uc *
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stbi__gif_lzw stb_image.h /^} stbi__gif_lzw;$/;" t typeref:struct:__anon84e4e8861208
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stbi__gif_parse_colortable stb_image.h /^static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, i/;" f typeref:typename:void
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stbi__gif_test stb_image.h /^static int stbi__gif_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__gif_test_raw stb_image.h /^static int stbi__gif_test_raw(stbi__context *s)$/;" f typeref:typename:int
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stbi__grow_buffer_unsafe stb_image.h /^static void stbi__grow_buffer_unsafe(stbi__jpeg *j)$/;" f typeref:typename:void
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stbi__h2l_gamma_i stb_image.h /^static float stbi__h2l_gamma_i=1.0f\/2.2f, stbi__h2l_scale_i=1.0f;$/;" v typeref:typename:float
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stbi__h2l_scale_i stb_image.h /^static float stbi__h2l_gamma_i=1.0f\/2.2f, stbi__h2l_scale_i=1.0f;$/;" v typeref:typename:float
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stbi__hdr_convert stb_image.h /^static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp)$/;" f typeref:typename:void
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stbi__hdr_gettoken stb_image.h /^static char *stbi__hdr_gettoken(stbi__context *z, char *buffer)$/;" f typeref:typename:char *
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stbi__hdr_info stb_image.h /^static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__hdr_load stb_image.h /^static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__re/;" f typeref:typename:float *
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stbi__hdr_test stb_image.h /^static int stbi__hdr_test(stbi__context* s)$/;" f typeref:typename:int
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stbi__hdr_test_core stb_image.h /^static int stbi__hdr_test_core(stbi__context *s, const char *signature)$/;" f typeref:typename:int
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stbi__hdr_to_ldr stb_image.h /^static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp)$/;" f typeref:typename:stbi_uc *
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stbi__high_bit stb_image.h /^static int stbi__high_bit(unsigned int z)$/;" f typeref:typename:int
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stbi__huffman stb_image.h /^} stbi__huffman;$/;" t typeref:struct:__anon84e4e8860708
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stbi__idct_block stb_image.h /^static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64])$/;" f typeref:typename:void
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stbi__idct_simd stb_image.h /^static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])$/;" f typeref:typename:void
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stbi__info_main stb_image.h /^static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__int16 stb_image.h /^typedef signed short stbi__int16;$/;" t typeref:typename:signed short
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stbi__int16 stb_image.h /^typedef int16_t stbi__int16;$/;" t typeref:typename:int16_t
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stbi__int32 stb_image.h /^typedef signed int stbi__int32;$/;" t typeref:typename:signed int
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stbi__int32 stb_image.h /^typedef int32_t stbi__int32;$/;" t typeref:typename:int32_t
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stbi__is_16_main stb_image.h /^static int stbi__is_16_main(stbi__context *s)$/;" f typeref:typename:int
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stbi__jbias stb_image.h /^static const int stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-819/;" v typeref:typename:const int[16]
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stbi__jpeg stb_image.h /^} stbi__jpeg;$/;" t typeref:struct:__anon84e4e8860808
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stbi__jpeg_decode_block stb_image.h /^static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huff/;" f typeref:typename:int
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stbi__jpeg_decode_block_prog_ac stb_image.h /^static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, st/;" f typeref:typename:int
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stbi__jpeg_decode_block_prog_dc stb_image.h /^static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, in/;" f typeref:typename:int
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stbi__jpeg_dequantize stb_image.h /^static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant)$/;" f typeref:typename:void
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stbi__jpeg_dezigzag stb_image.h /^static const stbi_uc stbi__jpeg_dezigzag[64+15] =$/;" v typeref:typename:const stbi_uc[]
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stbi__jpeg_finish stb_image.h /^static void stbi__jpeg_finish(stbi__jpeg *z)$/;" f typeref:typename:void
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stbi__jpeg_get_bit stb_image.h /^stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)$/;" f typeref:typename:stbi_inline int
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stbi__jpeg_get_bits stb_image.h /^stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)$/;" f typeref:typename:stbi_inline int
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stbi__jpeg_huff_decode stb_image.h /^stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h)$/;" f typeref:typename:stbi_inline int
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stbi__jpeg_info stb_image.h /^static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__jpeg_info_raw stb_image.h /^static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__jpeg_load stb_image.h /^static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__re/;" f typeref:typename:void *
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stbi__jpeg_reset stb_image.h /^static void stbi__jpeg_reset(stbi__jpeg *j)$/;" f typeref:typename:void
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stbi__jpeg_test stb_image.h /^static int stbi__jpeg_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__l2h_gamma stb_image.h /^static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;$/;" v typeref:typename:float
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stbi__l2h_scale stb_image.h /^static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;$/;" v typeref:typename:float
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stbi__ldr_to_hdr stb_image.h /^static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)$/;" f typeref:typename:float *
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stbi__load_and_postprocess_16bit stb_image.h /^static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *com/;" f typeref:typename:stbi__uint16 *
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stbi__load_and_postprocess_8bit stb_image.h /^static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *com/;" f typeref:typename:unsigned char *
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stbi__load_gif_main stb_image.h /^static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *co/;" f typeref:typename:void *
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stbi__load_main stb_image.h /^static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__re/;" f typeref:typename:void *
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stbi__loadf_main stb_image.h /^static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:float *
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stbi__mad2sizes_valid stb_image.h /^static int stbi__mad2sizes_valid(int a, int b, int add)$/;" f typeref:typename:int
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stbi__mad3sizes_valid stb_image.h /^static int stbi__mad3sizes_valid(int a, int b, int c, int add)$/;" f typeref:typename:int
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stbi__mad4sizes_valid stb_image.h /^static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add)$/;" f typeref:typename:int
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stbi__malloc stb_image.h /^static void *stbi__malloc(size_t size)$/;" f typeref:typename:void *
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stbi__malloc_mad2 stb_image.h /^static void *stbi__malloc_mad2(int a, int b, int add)$/;" f typeref:typename:void *
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stbi__malloc_mad3 stb_image.h /^static void *stbi__malloc_mad3(int a, int b, int c, int add)$/;" f typeref:typename:void *
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stbi__malloc_mad4 stb_image.h /^static void *stbi__malloc_mad4(int a, int b, int c, int d, int add)$/;" f typeref:typename:void *
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stbi__mul2sizes_valid stb_image.h /^static int stbi__mul2sizes_valid(int a, int b)$/;" f typeref:typename:int
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stbi__out_gif_code stb_image.h /^static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code)$/;" f typeref:typename:void
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stbi__paeth stb_image.h /^static int stbi__paeth(int a, int b, int c)$/;" f typeref:typename:int
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stbi__parse_entropy_coded_data stb_image.h /^static int stbi__parse_entropy_coded_data(stbi__jpeg *z)$/;" f typeref:typename:int
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stbi__parse_huffman_block stb_image.h /^static int stbi__parse_huffman_block(stbi__zbuf *a)$/;" f typeref:typename:int
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stbi__parse_png_file stb_image.h /^static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)$/;" f typeref:typename:int
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stbi__parse_uncompressed_block stb_image.h /^static int stbi__parse_uncompressed_block(stbi__zbuf *a)$/;" f typeref:typename:int
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stbi__parse_zlib stb_image.h /^static int stbi__parse_zlib(stbi__zbuf *a, int parse_header)$/;" f typeref:typename:int
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stbi__parse_zlib_header stb_image.h /^static int stbi__parse_zlib_header(stbi__zbuf *a)$/;" f typeref:typename:int
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stbi__pic_info stb_image.h /^static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__pic_is4 stb_image.h /^static int stbi__pic_is4(stbi__context *s,const char *str)$/;" f typeref:typename:int
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stbi__pic_load stb_image.h /^static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__resul/;" f typeref:typename:void *
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stbi__pic_load_core stb_image.h /^static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *re/;" f typeref:typename:stbi_uc *
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stbi__pic_packet stb_image.h /^} stbi__pic_packet;$/;" t typeref:struct:__anon84e4e8861108
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stbi__pic_test stb_image.h /^static int stbi__pic_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__pic_test_core stb_image.h /^static int stbi__pic_test_core(stbi__context *s)$/;" f typeref:typename:int
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stbi__png stb_image.h /^} stbi__png;$/;" t typeref:struct:__anon84e4e8860e08
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stbi__png_info stb_image.h /^static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__png_info_raw stb_image.h /^static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__png_is16 stb_image.h /^static int stbi__png_is16(stbi__context *s)$/;" f typeref:typename:int
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stbi__png_load stb_image.h /^static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__png_test stb_image.h /^static int stbi__png_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__pngchunk stb_image.h /^} stbi__pngchunk;$/;" t typeref:struct:__anon84e4e8860d08
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stbi__pnm_getinteger stb_image.h /^static int stbi__pnm_getinteger(stbi__context *s, char *c)$/;" f typeref:typename:int
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stbi__pnm_info stb_image.h /^static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__pnm_isdigit stb_image.h /^static int stbi__pnm_isdigit(char c)$/;" f typeref:typename:int
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stbi__pnm_isspace stb_image.h /^static int stbi__pnm_isspace(char c)$/;" f typeref:typename:int
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stbi__pnm_load stb_image.h /^static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__pnm_skip_whitespace stb_image.h /^static void stbi__pnm_skip_whitespace(stbi__context *s, char *c)$/;" f typeref:typename:void
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stbi__pnm_test stb_image.h /^static int stbi__pnm_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__process_frame_header stb_image.h /^static int stbi__process_frame_header(stbi__jpeg *z, int scan)$/;" f typeref:typename:int
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stbi__process_gif_raster stb_image.h /^static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g)$/;" f typeref:typename:stbi_uc *
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stbi__process_marker stb_image.h /^static int stbi__process_marker(stbi__jpeg *z, int m)$/;" f typeref:typename:int
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stbi__process_scan_header stb_image.h /^static int stbi__process_scan_header(stbi__jpeg *z)$/;" f typeref:typename:int
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stbi__psd_decode_rle stb_image.h /^static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount)$/;" f typeref:typename:int
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stbi__psd_info stb_image.h /^static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__psd_is16 stb_image.h /^static int stbi__psd_is16(stbi__context *s)$/;" f typeref:typename:int
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stbi__psd_load stb_image.h /^static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__psd_test stb_image.h /^static int stbi__psd_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__readval stb_image.h /^static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest)$/;" f typeref:typename:stbi_uc *
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stbi__refill_buffer stb_image.h /^static void stbi__refill_buffer(stbi__context *s)$/;" f typeref:typename:void
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stbi__resample stb_image.h /^} stbi__resample;$/;" t typeref:struct:__anon84e4e8860a08
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stbi__resample_row_generic stb_image.h /^static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int /;" f typeref:typename:stbi_uc *
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stbi__resample_row_h_2 stb_image.h /^static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, /;" f typeref:typename:stbi_uc *
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stbi__resample_row_hv_2 stb_image.h /^static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, /;" f typeref:typename:stbi_uc *
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stbi__resample_row_hv_2_simd stb_image.h /^static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, in/;" f typeref:typename:stbi_uc *
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stbi__resample_row_v_2 stb_image.h /^static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, i/;" f typeref:typename:stbi_uc *
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stbi__result_info stb_image.h /^} stbi__result_info;$/;" t typeref:struct:__anon84e4e8860508
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stbi__rewind stb_image.h /^static void stbi__rewind(stbi__context *s)$/;" f typeref:typename:void
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stbi__setup_jpeg stb_image.h /^static void stbi__setup_jpeg(stbi__jpeg *j)$/;" f typeref:typename:void
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stbi__shiftsigned stb_image.h /^static int stbi__shiftsigned(unsigned int v, int shift, int bits)$/;" f typeref:typename:int
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stbi__skip stb_image.h /^static void stbi__skip(stbi__context *s, int n)$/;" f typeref:typename:void
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stbi__sse2_available stb_image.h /^static int stbi__sse2_available(void)$/;" f typeref:typename:int
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stbi__start_callbacks stb_image.h /^static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)$/;" f typeref:typename:void
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stbi__start_file stb_image.h /^static void stbi__start_file(stbi__context *s, FILE *f)$/;" f typeref:typename:void
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stbi__start_mem stb_image.h /^static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)$/;" f typeref:typename:void
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stbi__stdio_callbacks stb_image.h /^static stbi_io_callbacks stbi__stdio_callbacks =$/;" v typeref:typename:stbi_io_callbacks
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stbi__stdio_eof stb_image.h /^static int stbi__stdio_eof(void *user)$/;" f typeref:typename:int
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stbi__stdio_read stb_image.h /^static int stbi__stdio_read(void *user, char *data, int size)$/;" f typeref:typename:int
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stbi__stdio_skip stb_image.h /^static void stbi__stdio_skip(void *user, int n)$/;" f typeref:typename:void
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stbi__tga_get_comp stb_image.h /^static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16)$/;" f typeref:typename:int
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stbi__tga_info stb_image.h /^static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp)$/;" f typeref:typename:int
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stbi__tga_load stb_image.h /^static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__res/;" f typeref:typename:void *
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stbi__tga_read_rgb16 stb_image.h /^static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out)$/;" f typeref:typename:void
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stbi__tga_test stb_image.h /^static int stbi__tga_test(stbi__context *s)$/;" f typeref:typename:int
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stbi__uint16 stb_image.h /^typedef uint16_t stbi__uint16;$/;" t typeref:typename:uint16_t
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stbi__uint16 stb_image.h /^typedef unsigned short stbi__uint16;$/;" t typeref:typename:unsigned short
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stbi__uint32 stb_image.h /^typedef uint32_t stbi__uint32;$/;" t typeref:typename:uint32_t
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stbi__uint32 stb_image.h /^typedef unsigned int stbi__uint32;$/;" t typeref:typename:unsigned int
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stbi__unpremultiply_on_load stb_image.h /^static int stbi__unpremultiply_on_load = 0;$/;" v typeref:typename:int
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stbi__vertical_flip stb_image.h /^static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)$/;" f typeref:typename:void
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stbi__vertical_flip_slices stb_image.h /^static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)$/;" f typeref:typename:void
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stbi__vertically_flip_on_load stb_image.h /^static int stbi__vertically_flip_on_load = 0;$/;" v typeref:typename:int
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stbi__zbuf stb_image.h /^} stbi__zbuf;$/;" t typeref:struct:__anon84e4e8860c08
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stbi__zbuild_huffman stb_image.h /^static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num)$/;" f typeref:typename:int
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stbi__zdefault_distance stb_image.h /^static const stbi_uc stbi__zdefault_distance[32] =$/;" v typeref:typename:const stbi_uc[32]
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stbi__zdefault_length stb_image.h /^static const stbi_uc stbi__zdefault_length[288] =$/;" v typeref:typename:const stbi_uc[288]
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stbi__zdist_base stb_image.h /^static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,$/;" v typeref:typename:const int[32]
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stbi__zdist_extra stb_image.h /^static const int stbi__zdist_extra[32] =$/;" v typeref:typename:const int[32]
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stbi__zexpand stb_image.h /^static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) \/\/ need to make room for n bytes$/;" f typeref:typename:int
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stbi__zget8 stb_image.h /^stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)$/;" f typeref:typename:stbi_inline stbi_uc
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stbi__zhuffman stb_image.h /^} stbi__zhuffman;$/;" t typeref:struct:__anon84e4e8860b08
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stbi__zhuffman_decode stb_image.h /^stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)$/;" f typeref:typename:stbi_inline int
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stbi__zhuffman_decode_slowpath stb_image.h /^static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)$/;" f typeref:typename:int
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stbi__zlength_base stb_image.h /^static const int stbi__zlength_base[31] = {$/;" v typeref:typename:const int[31]
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stbi__zlength_extra stb_image.h /^static const int stbi__zlength_extra[31]=$/;" v typeref:typename:const int[31]
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stbi__zreceive stb_image.h /^stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n)$/;" f typeref:typename:stbi_inline unsigned int
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stbi_convert_iphone_png_to_rgb stb_image.h /^STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert)$/;" f typeref:typename:STBIDEF void
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stbi_convert_wchar_to_utf8 stb_image.h /^STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)$/;" f typeref:typename:STBIDEF int
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stbi_failure_reason stb_image.h /^STBIDEF const char *stbi_failure_reason(void)$/;" f typeref:typename:STBIDEF const char *
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stbi_hdr_to_ldr_gamma stb_image.h /^STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1\/gamma; }$/;" f typeref:typename:STBIDEF void
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stbi_hdr_to_ldr_scale stb_image.h /^STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1\/scale; }$/;" f typeref:typename:STBIDEF void
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stbi_image_free stb_image.h /^STBIDEF void stbi_image_free(void *retval_from_stbi_load)$/;" f typeref:typename:STBIDEF void
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stbi_info stb_image.h /^STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp)$/;" f typeref:typename:STBIDEF int
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stbi_info_from_callbacks stb_image.h /^STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int/;" f typeref:typename:STBIDEF int
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stbi_info_from_file stb_image.h /^STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp)$/;" f typeref:typename:STBIDEF int
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stbi_info_from_memory stb_image.h /^STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp)$/;" f typeref:typename:STBIDEF int
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stbi_inline stb_image.h /^ #define stbi_inline /;" d
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stbi_inline stb_image.h /^ #define stbi_inline$/;" d
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stbi_io_callbacks stb_image.h /^} stbi_io_callbacks;$/;" t typeref:struct:__anon84e4e8860208
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stbi_is_16_bit stb_image.h /^STBIDEF int stbi_is_16_bit(char const *filename)$/;" f typeref:typename:STBIDEF int
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stbi_is_16_bit_from_callbacks stb_image.h /^STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user)$/;" f typeref:typename:STBIDEF int
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stbi_is_16_bit_from_file stb_image.h /^STBIDEF int stbi_is_16_bit_from_file(FILE *f)$/;" f typeref:typename:STBIDEF int
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stbi_is_16_bit_from_memory stb_image.h /^STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len)$/;" f typeref:typename:STBIDEF int
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stbi_is_hdr stb_image.h /^STBIDEF int stbi_is_hdr (char const *filename)$/;" f typeref:typename:STBIDEF int
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stbi_is_hdr_from_callbacks stb_image.h /^STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user)$/;" f typeref:typename:STBIDEF int
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stbi_is_hdr_from_file stb_image.h /^STBIDEF int stbi_is_hdr_from_file(FILE *f)$/;" f typeref:typename:STBIDEF int
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stbi_is_hdr_from_memory stb_image.h /^STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len)$/;" f typeref:typename:STBIDEF int
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stbi_ldr_to_hdr_gamma stb_image.h /^STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }$/;" f typeref:typename:STBIDEF void
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stbi_ldr_to_hdr_scale stb_image.h /^STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }$/;" f typeref:typename:STBIDEF void
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stbi_load stb_image.h /^STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF stbi_uc *
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stbi_load_16 stb_image.h /^STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF stbi_us *
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stbi_load_16_from_callbacks stb_image.h /^STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, /;" f typeref:typename:STBIDEF stbi_us *
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stbi_load_16_from_memory stb_image.h /^STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *c/;" f typeref:typename:STBIDEF stbi_us *
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stbi_load_from_callbacks stb_image.h /^STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int/;" f typeref:typename:STBIDEF stbi_uc *
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stbi_load_from_file stb_image.h /^STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF stbi_uc *
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stbi_load_from_file_16 stb_image.h /^STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF stbi__uint16 *
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stbi_load_from_memory stb_image.h /^STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp/;" f typeref:typename:STBIDEF stbi_uc *
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stbi_load_gif_from_memory stb_image.h /^STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x,/;" f typeref:typename:STBIDEF stbi_uc *
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stbi_loadf stb_image.h /^STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF float *
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stbi_loadf_from_callbacks stb_image.h /^STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int /;" f typeref:typename:STBIDEF float *
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stbi_loadf_from_file stb_image.h /^STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)$/;" f typeref:typename:STBIDEF float *
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stbi_loadf_from_memory stb_image.h /^STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp,/;" f typeref:typename:STBIDEF float *
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stbi_lrot stb_image.h /^ #define stbi_lrot(/;" d
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stbi_set_flip_vertically_on_load stb_image.h /^STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip)$/;" f typeref:typename:STBIDEF void
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stbi_set_unpremultiply_on_load stb_image.h /^STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply)$/;" f typeref:typename:STBIDEF void
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stbi_uc stb_image.h /^typedef unsigned char stbi_uc;$/;" t typeref:typename:unsigned char
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stbi_us stb_image.h /^typedef unsigned short stbi_us;$/;" t typeref:typename:unsigned short
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stbi_zlib_decode_buffer stb_image.h /^STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)$/;" f typeref:typename:STBIDEF int
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stbi_zlib_decode_malloc stb_image.h /^STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)$/;" f typeref:typename:STBIDEF char *
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stbi_zlib_decode_malloc_guesssize stb_image.h /^STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, i/;" f typeref:typename:STBIDEF char *
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stbi_zlib_decode_malloc_guesssize_headerflag stb_image.h /^STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int init/;" f typeref:typename:STBIDEF char *
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stbi_zlib_decode_noheader_buffer stb_image.h /^STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int i/;" f typeref:typename:STBIDEF int
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stbi_zlib_decode_noheader_malloc stb_image.h /^STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen)$/;" f typeref:typename:STBIDEF char *
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step stb_image.h /^ int parse, step;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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succ_high stb_image.h /^ int succ_high;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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succ_low stb_image.h /^ int succ_low;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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suffix stb_image.h /^ stbi_uc suffix;$/;" m struct:__anon84e4e8861208 typeref:typename:stbi_uc
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texCoords mesh.h /^ Vector2 texCoords; $/;" m struct:vb01::Mesh::Vertex typeref:typename:Vector2
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texCoords particleEmitter.h /^ Vector2 texCoords;$/;" m struct:vb01::ParticleEmitter::Vertex typeref:typename:Vector2
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texts node.h /^ std::vector<Text*> texts;$/;" m class:vb01::Node typeref:typename:std::vector<Text * >
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texture text.h /^ Texture *texture=nullptr;$/;" m struct:vb01::Text::Glyph typeref:typename:Texture *
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texture texture.h /^ unsigned int texture;$/;" m class:vb01::Texture typeref:typename:unsigned int
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texturingEnabled material.h /^ bool lightingEnabled=false,texturingEnabled=true;$/;" m class:vb01::Material typeref:typename:bool
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time particleEmitter.h /^ s64 time=0,timeToLive=0;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:s64
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timeToLive particleEmitter.h /^ s64 time=0,timeToLive=0;$/;" m struct:vb01::ParticleEmitter::Particle typeref:typename:s64
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todo stb_image.h /^ int restart_interval, todo;$/;" m struct:__anon84e4e8860808 typeref:typename:int
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tq stb_image.h /^ int tq;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
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transparent stb_image.h /^ int flags, bgindex, ratio, transparent, eflags;$/;" m struct:__anon84e4e8861308 typeref:typename:int
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type light.h /^ Type type;$/;" m class:vb01::Light typeref:typename:Type
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type material.h /^ Type type;$/;" m class:vb01::Material typeref:typename:Type
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type stb_image.h /^ stbi__uint32 type;$/;" m struct:__anon84e4e8860d08 typeref:typename:stbi__uint32
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type stb_image.h /^ stbi_uc size,type,channel;$/;" m struct:__anon84e4e8861108 typeref:typename:stbi_uc
|
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type texture.h /^ TextureType type=TextureType::TEXTURE_2D;$/;" m class:vb01::Texture typeref:typename:TextureType
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u16 util.h /^ typedef unsigned short u16;$/;" t namespace:vb01 typeref:typename:unsigned short
|
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u32 util.h /^ typedef unsigned int u32;$/;" t namespace:vb01 typeref:typename:unsigned int
|
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u64 util.h /^ typedef unsigned long long u64;$/;" t namespace:vb01 typeref:typename:unsigned long long
|
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u8 util.h /^ typedef unsigned char u8;$/;" t namespace:vb01 typeref:typename:unsigned char
|
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up camera.h /^ Vector3 position=Vector3(0,0,0),direction=Vector3(0,0,1),left=Vector3(1,0,0),up=Vector3(0,1,0/;" m class:vb01::Camera typeref:typename:Vector3
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update camera.cpp /^ void Camera::update(){$/;" f class:vb01::Camera typeref:typename:void
|
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update light.cpp /^ void Light::update(){$/;" f class:vb01::Light typeref:typename:void
|
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update material.cpp /^ void Material::update(){$/;" f class:vb01::Material typeref:typename:void
|
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update mesh.cpp /^ void Mesh::update(){$/;" f class:vb01::Mesh typeref:typename:void
|
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update model.cpp /^ void Model::update(){$/;" f class:vb01::Model typeref:typename:void
|
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update node.cpp /^ void Node::update(){$/;" f class:vb01::Node typeref:typename:void
|
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update particleEmitter.cpp /^ void ParticleEmitter::update(){$/;" f class:vb01::ParticleEmitter typeref:typename:void
|
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update root.cpp /^ void Root::update(){$/;" f class:vb01::Root typeref:typename:void
|
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update text.cpp /^ void Text::update(){$/;" f class:vb01::Text typeref:typename:void
|
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use shader.cpp /^ void Shader::use(){glUseProgram(id);}$/;" f class:vb01::Shader typeref:typename:void
|
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v stb_image.h /^ int h,v;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
|
vString shader.h /^ std::string vString,fString;$/;" m class:vb01::Shader typeref:typename:std::string
|
|
validate_uint32 stb_image.h /^typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1];$/;" t typeref:typename:unsigned char[sizeof (stbi__uint32)==4?1:-1]
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value stb_image.h /^ stbi__uint16 value[288];$/;" m struct:__anon84e4e8860b08 typeref:typename:stbi__uint16[288]
|
|
values stb_image.h /^ stbi_uc values[256];$/;" m struct:__anon84e4e8860708 typeref:typename:stbi_uc[256]
|
|
vb01 box.cpp /^namespace vb01{$/;" n file:
|
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vb01 box.h /^namespace vb01{$/;" n
|
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vb01 camera.cpp /^namespace vb01{$/;" n file:
|
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vb01 camera.h /^namespace vb01{$/;" n
|
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vb01 light.cpp /^namespace vb01{$/;" n file:
|
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vb01 light.h /^namespace vb01{$/;" n
|
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vb01 material.cpp /^namespace vb01{$/;" n file:
|
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vb01 material.h /^namespace vb01{$/;" n
|
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vb01 mesh.cpp /^namespace vb01{$/;" n file:
|
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vb01 mesh.h /^namespace vb01{$/;" n
|
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vb01 model.cpp /^namespace vb01{$/;" n file:
|
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vb01 model.h /^namespace vb01{$/;" n
|
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vb01 node.cpp /^namespace vb01{$/;" n file:
|
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vb01 node.h /^namespace vb01{$/;" n
|
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vb01 particleEmitter.cpp /^namespace vb01{$/;" n file:
|
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vb01 particleEmitter.h /^namespace vb01{$/;" n
|
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vb01 quad.cpp /^namespace vb01{$/;" n file:
|
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vb01 quad.h /^namespace vb01{$/;" n
|
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vb01 quaternion.cpp /^namespace vb01{$/;" n file:
|
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vb01 quaternion.h /^namespace vb01{$/;" n
|
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vb01 rectangle.cpp /^namespace vb01{$/;" n file:
|
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vb01 rectangle.h /^namespace vb01{$/;" n
|
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vb01 root.cpp /^namespace vb01{$/;" n file:
|
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vb01 root.h /^namespace vb01{$/;" n
|
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vb01 shader.cpp /^namespace vb01{$/;" n file:
|
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vb01 shader.h /^namespace vb01{$/;" n
|
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vb01 text.cpp /^namespace vb01{$/;" n file:
|
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vb01 text.h /^namespace vb01{$/;" n
|
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vb01 texture.cpp /^namespace vb01{$/;" n file:
|
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vb01 texture.h /^namespace vb01{$/;" n
|
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vb01 util.cpp /^namespace vb01{$/;" n file:
|
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vb01 util.h /^namespace vb01{$/;" n
|
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vb01 vector.cpp /^namespace vb01{$/;" n file:
|
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vb01 vector.h /^namespace vb01{$/;" n
|
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vb01 waterPlane.cpp /^namespace vb01{$/;" n file:
|
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vb01 waterPlane.h /^namespace vb01{$/;" n
|
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vertices mesh.h /^ Vertex *vertices;$/;" m class:vb01::Mesh typeref:typename:Vertex *
|
|
visible node.h /^ bool visible=true;$/;" m class:vb01::Node typeref:typename:bool
|
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vs stb_image.h /^ int hs,vs; \/\/ expansion factor in each axis$/;" m struct:__anon84e4e8860a08 typeref:typename:int
|
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w quaternion.h /^ float w,x,y,z;$/;" m class:vb01::Quaternion typeref:typename:float
|
|
w stb_image.h /^ int w,h;$/;" m struct:__anon84e4e8861308 typeref:typename:int
|
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w vector.h /^ float x,y,z,w;$/;" m struct:vb01::Vector4 typeref:typename:float
|
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w2 stb_image.h /^ int x,y,w2,h2;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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w_lores stb_image.h /^ int w_lores; \/\/ horizontal pixels pre-expansion$/;" m struct:__anon84e4e8860a08 typeref:typename:int
|
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weight texture.h /^ float weight;$/;" m class:vb01::Texture typeref:typename:float
|
|
width root.h /^ int width,height;$/;" m class:vb01::Root typeref:typename:int
|
|
width texture.h /^ int width,height,numChannels;$/;" m class:vb01::Texture typeref:typename:int
|
|
window root.h /^ GLFWwindow *window;$/;" m class:vb01::Root typeref:typename:GLFWwindow *
|
|
x quaternion.h /^ float w,x,y,z;$/;" m class:vb01::Quaternion typeref:typename:float
|
|
x stb_image.h /^ int x,y,w2,h2;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
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x vector.h /^ float x,y,z,w;$/;" m struct:vb01::Vector4 typeref:typename:float
|
|
x vector.h /^ float x,y,z;$/;" m struct:vb01::Vector3 typeref:typename:float
|
|
x vector.h /^ float x,y;$/;" m struct:vb01::Vector2 typeref:typename:float
|
|
y quaternion.h /^ float w,x,y,z;$/;" m class:vb01::Quaternion typeref:typename:float
|
|
y stb_image.h /^ int x,y,w2,h2;$/;" m struct:__anon84e4e8860808::__anon84e4e8860908 typeref:typename:int
|
|
y vector.h /^ float x,y,z,w;$/;" m struct:vb01::Vector4 typeref:typename:float
|
|
y vector.h /^ float x,y,z;$/;" m struct:vb01::Vector3 typeref:typename:float
|
|
y vector.h /^ float x,y;$/;" m struct:vb01::Vector2 typeref:typename:float
|
|
ypos stb_image.h /^ int ypos; \/\/ which pre-expansion row we're on$/;" m struct:__anon84e4e8860a08 typeref:typename:int
|
|
ystep stb_image.h /^ int ystep; \/\/ how far through vertical expansion we are$/;" m struct:__anon84e4e8860a08 typeref:typename:int
|
|
z quaternion.h /^ float w,x,y,z;$/;" m class:vb01::Quaternion typeref:typename:float
|
|
z vector.h /^ float x,y,z,w;$/;" m struct:vb01::Vector4 typeref:typename:float
|
|
z vector.h /^ float x,y,z;$/;" m struct:vb01::Vector3 typeref:typename:float
|
|
z_distance stb_image.h /^ stbi__zhuffman z_length, z_distance;$/;" m struct:__anon84e4e8860c08 typeref:typename:stbi__zhuffman
|
|
z_expandable stb_image.h /^ int z_expandable;$/;" m struct:__anon84e4e8860c08 typeref:typename:int
|
|
z_length stb_image.h /^ stbi__zhuffman z_length, z_distance;$/;" m struct:__anon84e4e8860c08 typeref:typename:stbi__zhuffman
|
|
zbuffer stb_image.h /^ stbi_uc *zbuffer, *zbuffer_end;$/;" m struct:__anon84e4e8860c08 typeref:typename:stbi_uc *
|
|
zbuffer_end stb_image.h /^ stbi_uc *zbuffer, *zbuffer_end;$/;" m struct:__anon84e4e8860c08 typeref:typename:stbi_uc **
|
|
zout stb_image.h /^ char *zout;$/;" m struct:__anon84e4e8860c08 typeref:typename:char *
|
|
zout_end stb_image.h /^ char *zout_end;$/;" m struct:__anon84e4e8860c08 typeref:typename:char *
|
|
zout_start stb_image.h /^ char *zout_start;$/;" m struct:__anon84e4e8860c08 typeref:typename:char *
|
|
~Camera camera.cpp /^ Camera::~Camera(){}$/;" f class:vb01::Camera
|
|
~Light light.cpp /^ Light::~Light(){$/;" f class:vb01::Light
|
|
~Material material.cpp /^ Material::~Material(){$/;" f class:vb01::Material
|
|
~Mesh mesh.cpp /^ Mesh::~Mesh(){$/;" f class:vb01::Mesh
|
|
~Model model.cpp /^ Model::~Model(){}$/;" f class:vb01::Model
|
|
~Node node.cpp /^ Node::~Node(){$/;" f class:vb01::Node
|
|
~ParticleEmitter particleEmitter.cpp /^ ParticleEmitter::~ParticleEmitter(){$/;" f class:vb01::ParticleEmitter
|
|
~Shader shader.cpp /^ Shader::~Shader(){}$/;" f class:vb01::Shader
|
|
~Text text.cpp /^ Text::~Text(){$/;" f class:vb01::Text
|
|
~Texture texture.cpp /^ Texture::~Texture(){$/;" f class:vb01::Texture
|