mirror of
https://github.com/devZoGok/vb01.git
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77 lines
1.6 KiB
C++
Executable File
77 lines
1.6 KiB
C++
Executable File
#include "box.h"
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namespace vb01{
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Box::Box(Vector3 size){
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setSize(size);
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construct();
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}
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void Box::setSize(Vector3 size){
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this->size = size;
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Vector3 pos[] = {
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Vector3(size.x / 2, size.y / 2, size.z / 2),
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Vector3(-size.x / 2, size.y / 2, size.z / 2),
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Vector3(-size.x / 2, size.y / 2, -size.z / 2),
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Vector3(size.x / 2, size.y / 2, -size.z / 2),
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Vector3(size.x / 2, -size.y / 2, size.z / 2),
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Vector3(-size.x / 2, -size.y / 2, size.z / 2),
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Vector3(-size.x / 2, -size.y / 2, -size.z / 2),
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Vector3(size.x / 2, -size.y / 2, -size.z / 2)
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};
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Vector3 norm[] = {
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Vector3(0, 0, 1),
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Vector3(0, 1, 0),
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Vector3(1, 0, 0),
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Vector3(0, 0, -1),
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Vector3(0, -1, 0),
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Vector3(-1, 0, 0)
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};
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Vector2 tex[] = {
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Vector2(1, 1),
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Vector2(0, 1),
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Vector2(0, 0),
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Vector2(1, 0)
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};
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unsigned int data[] = {
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1, 3, 2, 4, 3, 0, 0, 3, 1,
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4, 3, 0, 1, 3, 2, 5, 3, 3,
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3, 0, 2, 6, 0, 0, 2, 0, 1,
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3, 0, 3, 7, 0, 0, 6, 0, 2,
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4, 2, 2, 7, 2, 1, 3, 2, 0,
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3, 2, 0, 0, 2, 3, 4, 2, 1,
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6, 4, 2, 5, 4, 1, 1, 4, 0,
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1, 4, 0, 2, 4, 3, 6, 4, 2,
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2, 1, 2, 1, 1, 1, 0, 1, 0,
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0, 1, 0, 3, 1, 3, 2, 1, 2,
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5, 5, 2, 6, 5, 1, 4, 5, 3,
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7, 5, 0, 4, 5, 3, 6, 5, 1
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};
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int numTris = 12;
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u32 *indices = new u32[3 * numTris];
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MeshData::Vertex *vertices = new MeshData::Vertex[3 * numTris];
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for(int i = 0; i < 3 * numTris; i++){
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MeshData::Vertex v;
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v.pos = pos[data[3 * i]];
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v.norm = norm[data[3 * i + 1]];
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v.uv = tex[data[3 * i + 2]];
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vertices[i] = v;
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indices[i] = i;
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}
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meshBase = MeshData(vertices, indices, 3 * numTris);
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}
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}
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