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https://github.com/devZoGok/vb01.git
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62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
#ifndef NODE_TEST_H
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#define NODE_TEST_H
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#include <cppunit/TestFixture.h>
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#include <cppunit/extensions/HelperMacros.h>
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namespace vb01{
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class Node;
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class NodeTest : public CppUnit::TestFixture{
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CPPUNIT_TEST_SUITE(NodeTest);
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CPPUNIT_TEST(testClonedMeshes);
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CPPUNIT_TEST(testClonedDrivers);
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CPPUNIT_TEST(testClonedSkeletons);
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CPPUNIT_TEST(testClonedMeshSkeleton);
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CPPUNIT_TEST(testGetAncestors);
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CPPUNIT_TEST(testAdjustDir);
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CPPUNIT_TEST(testAdjustUp);
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CPPUNIT_TEST(testLocalToGlobalPosition);
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CPPUNIT_TEST(testGlobalToLocalPosition);
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CPPUNIT_TEST(testLocalToGlobalOrientation);
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CPPUNIT_TEST(testGlobalToLocalOrientation);
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CPPUNIT_TEST_SUITE_END();
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public:
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NodeTest();
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void setUp();
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void tearDown();
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private:
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void setupOriginalNodes();
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void testClonedMeshes();
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void testClonedDrivers();
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void testClonedSkeletons();
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void testClonedMeshSkeleton();
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void testAdjustDir();
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void testAdjustUp();
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void testDetachChild();
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void testGetAncestors();
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void testLocalToGlobalPosition();
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void testGlobalToLocalPosition();
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void testLocalToGlobalOrientation();
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void testGlobalToLocalOrientation();
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Node *rootNode = nullptr;
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Node *ancestorA = nullptr;
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Node *ancestorB = nullptr;
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Node *ancestorC = nullptr;
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Node *ancestorD = nullptr;
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Node *lookNodeParent = nullptr;
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Node *lookNode = nullptr;
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Node *firstChainNode = nullptr;
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Node *secondChainNode = nullptr;
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Node *thirdChainNode = nullptr;
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Node *originalA = nullptr;
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Node *originalB = nullptr;
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Node *originalC = nullptr;
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Node *originalD = nullptr;
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};
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}
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#endif
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