mirror of
https://github.com/devZoGok/vb01.git
synced 2026-08-26 19:43:30 +00:00
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#ifndef MESH_BASE_H
|
|
#define MESH_BASE_H
|
|
|
|
#include <string>
|
|
|
|
#include "vector.h"
|
|
#include "util.h"
|
|
#include "keyframeChannel.h"
|
|
#include "animatable.h"
|
|
|
|
namespace vb01{
|
|
struct MeshData{
|
|
struct ShapeKey : public Animatable{
|
|
std::string name;
|
|
float minValue, value, maxValue;
|
|
|
|
ShapeKey(std::string n, float v, float mnv, float mxv) : name(n), value(v), minValue(mnv), maxValue(mxv), Animatable(Animatable::SHAPE_KEY, name){}
|
|
ShapeKey() : Animatable(Animatable::SHAPE_KEY){}
|
|
void animate(float, KeyframeChannel);
|
|
};
|
|
|
|
struct OldVertex{
|
|
Vector3 pos, norm, tan, biTan;
|
|
Vector2 uv;
|
|
float weights[4]{0, 0, 0, 0};
|
|
int boneIndices[4]{-1, -1, -1, -1};
|
|
Vector3 shapeKeyOffsets[100];
|
|
};
|
|
|
|
struct Vertex{
|
|
Vector3 *pos = nullptr, *norm = nullptr, tan, biTan;
|
|
Vector2 uv;
|
|
float *weights = nullptr;
|
|
int *boneIndices = nullptr;
|
|
Vector3 *shapeKeyOffsets = nullptr;
|
|
};
|
|
|
|
OldVertex* toGlVerts();
|
|
|
|
Vector3 *positions = nullptr, *normals = nullptr, **shapeKeyOffsets = nullptr;
|
|
float **weights = nullptr;
|
|
int **boneIndices = nullptr;
|
|
Vertex *vertices;
|
|
std::string *vertexGroups = nullptr;
|
|
ShapeKey *shapeKeys = nullptr;
|
|
u32 *indices, VAO, VBO, EBO;
|
|
int numPos, numTris, numVertexGroups = 0, numShapeKeys = 0;
|
|
std::string attachableName = "", fullSkeletonName = "";
|
|
|
|
MeshData(){}
|
|
MeshData(Vector3 *pos, float **w, int **bi, Vector3 **sko, int np, Vector3 *norm, Vertex *vert, u32 *ind, int nt, std::string an = "", std::string *vg = nullptr, int nvg = 0, std::string fsn = "", ShapeKey *sk = nullptr, int nsk = 0) :
|
|
positions(pos),
|
|
weights(w),
|
|
boneIndices(bi),
|
|
shapeKeyOffsets(sko),
|
|
numPos(np),
|
|
normals(norm),
|
|
vertices(vert),
|
|
indices(ind),
|
|
numTris(nt),
|
|
vertexGroups(vg),
|
|
numVertexGroups(nvg),
|
|
fullSkeletonName(fsn),
|
|
shapeKeys(sk),
|
|
numShapeKeys(nsk)
|
|
{}
|
|
};
|
|
}
|
|
|
|
#endif
|