Files
vb01/assetManager.h

28 lines
580 B
C++

#ifndef ASSET_MANAGER_H
#define ASSET_MANAGER_H
#include "asset.h"
#include <vector>
namespace vb01{
class AbstractAssetReader;
class AssetManager{
public:
static AssetManager* getSingleton();
void load(std::string, bool = false);
Asset* getAsset(std::string);
inline Asset* getAsset(int i){return assets[i];}
inline std::vector<Asset*> getAssets(){return assets;}
inline int getNumAssets(){return assets.size();}
private:
AssetManager(){}
void readDir(std::string, std::vector<std::string>&, bool);
std::vector<Asset*> assets;
};
}
#endif