#include"box.h" #include"camera.h" #include"light.h" #include"material.h" #include"mesh.h" #include"model.h" #include"node.h" #include"particleEmitter.h" #include"quad.h" #include"quaternion.h" #include"rectangle.h" #include"root.h" #include"shader.h" #include"stb_image.h" #include"text.h" #include"texture.h" #include"util.h" #include"vector.h" #include"waterPlane.h" int main(){ return 0; }