#ifndef IMAGE_READER_H #define IMAGE_READER_H #include "util.h" #include "imageAsset.h" #include "abstractAssetReader.h" namespace vb01{ class ImageReader : public AbstractAssetReader{ public: static ImageReader* getSingleton(); inline void setFlip(bool flip){this->flip = flip;} inline bool isFlip(){return flip;} Asset* readAsset(std::string); private: ImageReader(){} bool flip = true; }; } #endif