devZoGok
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b21a0d37ba
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fix to also render GUI quads
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2026-07-11 11:24:37 +03:00 |
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devZoGok
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3193c61036
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flag whether to load primitive mesh or image data to the GPU
outsourced cubemap generation
materials can have nonuniform properties
recreating skyboxes
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2026-06-27 20:04:38 +03:00 |
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devZoGok
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cc59f9160c
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Box/Quad clone methods
Phong lighting shaders
using multi draw indirect rendering
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2026-06-26 09:40:46 +03:00 |
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devZoGok
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ba9256da4a
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functionality to compute subquad ids and corners
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2025-10-19 16:10:39 +03:00 |
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devZoGok
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d8a38f4ab5
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quad subdivision implementation
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2023-01-17 20:40:25 +02:00 |
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devZoGok
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530ade3d14
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added getter method
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2021-12-18 11:14:54 +02:00 |
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devZoGok
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a4fed6f062
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text uses material
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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