materials are now created by specifying shaders

shader uniforms are added to materials
This commit is contained in:
devZoGok
2021-11-10 20:23:15 +02:00
parent 34e7a74bba
commit ec8dd7ac1e
17 changed files with 321 additions and 213 deletions
+4
View File
@@ -19,6 +19,10 @@ namespace vb01{
SCALE_X,
SCALE_Y,
SCALE_Z,
UNIFORM_1,
UNIFORM_2,
UNIFORM_3,
UNIFORM_4,
SHAPE_KEY_MIN,
SHAPE_KEY_VALUE,
SHAPE_KEY_MAX,