Box/Quad clone methods

Phong lighting shaders
using multi draw indirect rendering
This commit is contained in:
devZoGok
2026-06-26 09:40:46 +03:00
parent 02c0c3b3fc
commit cc59f9160c
22 changed files with 873 additions and 168 deletions
+1 -2
View File
@@ -62,8 +62,7 @@ namespace vb01{
l->update(render);
if(render){
for(Mesh *m : meshes)
m->update();
//for(Mesh *m : meshes) m->update();
for(Text *t : texts)
t->update();