removed unneeded texture members, added mipmaps

This commit is contained in:
devZoGok
2021-11-20 09:00:41 +02:00
parent a78f6ad32a
commit cbbe6589ea
8 changed files with 54 additions and 46 deletions
+2 -2
View File
@@ -46,7 +46,7 @@ int main(){
boxMat->addBoolUniform("texturingEnabled", true);
boxMat->addBoolUniform("lightingEnabled", true);
string im0[] = {TEX_PATH + "bricks.jpg"};
Texture *boxTex = new Texture(im0, 1);
Texture *boxTex = new Texture(im0, 1, false);
boxMat->addTexUniform("textures[0]", boxTex, true);
box->setMaterial(boxMat);
boxNode->attachMesh(box);
@@ -57,7 +57,7 @@ int main(){
jetMat->addBoolUniform("texturingEnabled", true);
jetMat->addBoolUniform("lightingEnabled", true);
string im1[] = {TEX_PATH + "defaultTexture.jpg"};
Texture *jetTex = new Texture(im1, 1);
Texture *jetTex = new Texture(im1, 1, false);
jetMat->addTexUniform("textures[0]", jetTex, true);
jet->setMaterial(jetMat);
rootNode->attachChild(jet);