particles are sorted via heap sort

This commit is contained in:
devZoGok
2021-10-19 19:06:40 +03:00
parent 088f1d6416
commit c84b5d77b9
5 changed files with 84 additions and 38 deletions
-2
View File
@@ -51,8 +51,6 @@ namespace vb01{
glBindTexture(GL_TEXTURE_2D,texture[i]);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);