text texture animation

This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent a4fed6f062
commit bfab74a663
6 changed files with 35 additions and 10 deletions
+3 -2
View File
@@ -107,8 +107,9 @@ namespace vb01{
shader->setVec4(diffuseColor, "diffuseColor");
}
else if(type == MATERIAL_TEXT){
shader->setInt(0, "textTex");
//shader->setInt(1, "diffuseMap");
shader->setInt(0, "textures[0].pastTexture");
shader->setInt(1, "textures[0].nextTexture");
shader->setInt(2, "textures[1].pastTexture");
}
if(texturingEnabled){