mirror of
https://github.com/devZoGok/vb01.git
synced 2026-08-27 12:03:25 +00:00
reordered source files
This commit is contained in:
@@ -0,0 +1,415 @@
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#include "nodeTest.h"
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#include "bone.h"
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#include "root.h"
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#include "skeleton.h"
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#include "mesh.h"
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#include "meshData.h"
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#include "keyframeChannel.h"
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#include <vector>
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using namespace std;
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namespace vb01{
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NodeTest::NodeTest(){
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}
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void NodeTest::setUp(){
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rootNode = Root::getSingleton()->getRootNode();
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lookNodeParent = new Node();
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rootNode->attachChild(lookNodeParent);
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lookNode = new Node();
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lookNodeParent->attachChild(lookNode);
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firstChainNode = new Node();
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rootNode->attachChild(firstChainNode);
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secondChainNode = new Node();
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firstChainNode->attachChild(secondChainNode);
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thirdChainNode = new Node();
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secondChainNode->attachChild(thirdChainNode);
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ancestorA = new Node();
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ancestorB = new Node();
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ancestorC = new Node();
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ancestorD = new Node();
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rootNode->attachChild(ancestorA);
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ancestorA->attachChild(ancestorB);
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ancestorB->attachChild(ancestorC);
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ancestorC->attachChild(ancestorD);
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originalA = new Node(Vector3::VEC_ZERO, Quaternion::QUAT_W, Vector3::VEC_IJK, "A");
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originalB = new Node(Vector3::VEC_ZERO, Quaternion::QUAT_W, Vector3::VEC_IJK, "B");
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originalC = new Node(Vector3::VEC_ZERO, Quaternion::QUAT_W, Vector3::VEC_IJK, "C");
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originalD = new Node(Vector3::VEC_ZERO, Quaternion::QUAT_W, Vector3::VEC_IJK, "D");
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rootNode->attachChild(originalA);
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originalA->attachChild(originalB);
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originalA->attachChild(originalC);
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originalC->attachChild(originalD);
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}
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void NodeTest::tearDown(){
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}
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void NodeTest::setupOriginalNodes(){
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}
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void NodeTest::testClonedMeshes(){
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int numTris = 3;
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u32 *indices = new u32[3 * 3];
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originalD->attachMesh(new Mesh(MeshData(nullptr, indices, numTris)));
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Node *clonedA = originalA->clone();
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vector<Node*> clonedDescendands;
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clonedA->getDescendants(clonedDescendands);
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Node *clonedD = nullptr;
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for(Node *desc : clonedDescendands)
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if(desc->getName() == "D"){
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clonedD = desc;
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break;
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}
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CPPUNIT_ASSERT(clonedD->getMesh(0)->getMeshBase().vertices == nullptr);
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CPPUNIT_ASSERT(clonedD->getMesh(0)->getMeshBase().indices == indices);
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CPPUNIT_ASSERT(clonedD->getMesh(0)->getMeshBase().numTris == numTris);
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}
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void NodeTest::testClonedDrivers(){
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vector<Keyframe> keyframes;
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KeyframeChannelType channelType = KeyframeChannelType::POS_X;
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string animName = "D";
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KeyframeChannel channel = KeyframeChannel::createKeyframeChannel(channelType, animName, keyframes);
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int numKeys = 1;
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Mesh *mesh = new Mesh(MeshData(nullptr, nullptr, 0, "", nullptr, 0, "", new MeshData::ShapeKey[numKeys], numKeys));
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originalD->attachMesh(mesh);
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Driver *driver = new Driver(&mesh->getMeshBase().shapeKeys[0], channel, Driver::POS_X);
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originalB->addDriver(driver);
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Node *clonedA = originalA->clone();
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vector<Node*> clonedDescendands;
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clonedA->getDescendants(clonedDescendands);
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Node *clonedB = nullptr;
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Node *clonedD = nullptr;
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for(Node *desc : clonedDescendands){
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if(desc->getName() == "B")
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clonedB = desc;
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else if(desc->getName() == animName)
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clonedD = desc;
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}
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Driver *driverClone = clonedB->getDriver(0);
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CPPUNIT_ASSERT(driverClone->getAnimatable() == clonedD->getMesh(0)->getShapeKey(0));
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CPPUNIT_ASSERT(driverClone->getKeyframeChannel().type == channelType);
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CPPUNIT_ASSERT(driverClone->getKeyframeChannel().animatable == animName);
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CPPUNIT_ASSERT(driverClone->getType() == Driver::POS_X);
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}
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void NodeTest::testClonedSkeletons(){
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Skeleton *skeleton = new Skeleton();
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originalC->dettachChild(originalD);
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originalA->dettachChild(originalC);
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originalA->dettachChild(originalB);
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originalC = new Bone(originalC->getName(), .25);
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originalD = new Bone(originalD->getName(), .5);
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originalB = new Bone(originalB->getName(), .1);
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originalC->attachChild(originalD);
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originalA->attachChild(originalC);
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originalA->attachChild(originalB);
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dynamic_cast<Bone*>(originalB)->setIkChainLength(2);
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dynamic_cast<Bone*>(originalB)->setIkTarget(originalD->getName());
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skeleton->addBone(dynamic_cast<Bone*>(originalB), nullptr);
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skeleton->addBone(dynamic_cast<Bone*>(originalC), nullptr);
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skeleton->addBone(dynamic_cast<Bone*>(originalD), nullptr);
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originalA->addSkeleton(skeleton);
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Node *clonedA = originalA->clone();
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CPPUNIT_ASSERT(clonedA->getSkeleton(0));
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Skeleton *clonedSkeleton = originalA->getSkeleton(0);
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalB->getName())->getIkChainLength() == dynamic_cast<Bone*>(originalB)->getIkChainLength());
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalB->getName())->getIkTarget() == dynamic_cast<Bone*>(originalB)->getIkTarget());
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalC->getName())->getName() == dynamic_cast<Bone*>(originalC)->getName());
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalC->getName())->getLength() == dynamic_cast<Bone*>(originalC)->getLength());
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalD->getName())->getLength() == dynamic_cast<Bone*>(originalD)->getLength());
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CPPUNIT_ASSERT(clonedSkeleton->getBone(originalD->getName())->getName() == dynamic_cast<Bone*>(originalD)->getName());
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}
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void NodeTest::testClonedMeshSkeleton(){
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string name = "skeleton";
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Mesh *mesh = new Mesh(MeshData(nullptr, nullptr, 0, "", nullptr, 0, name));
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Skeleton *skeleton = new Skeleton(name);
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originalD->attachMesh(mesh);
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originalD->addSkeleton(skeleton);
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Node *clonedA = originalA->clone();
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Node *clonedD = nullptr;
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vector<Node*> clonedDescendands;
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clonedA->getDescendants(clonedDescendands);
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for(Node *desc : clonedDescendands)
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if(desc->getName() == "D"){
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clonedD = desc;
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break;
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}
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CPPUNIT_ASSERT(clonedD->getMesh(0)->getSkeleton()->getAttachableName() == name);
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}
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void NodeTest::testGetAncestors(){
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vector<Node*> ancestors = ancestorD->getAncestors();
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CPPUNIT_ASSERT(ancestors[ancestors.size() - 1] == rootNode);
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ancestors = ancestorD->getAncestors(ancestorB);
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CPPUNIT_ASSERT(ancestors[ancestors.size() - 1] == ancestorB);
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}
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void NodeTest::testLocalToGlobalPosition(){
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firstChainNode->setPosition(Vector3::VEC_ZERO);
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secondChainNode->setPosition(Vector3::VEC_ZERO);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(firstChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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Vector3 pos0 = Vector3(1, 1, 1);
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thirdChainNode->setPosition(pos0);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos0);
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Vector3 pos1 = Vector3(1, 2, 3);
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secondChainNode->setPosition(pos1);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos1);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos1);
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Vector3 pos2 = Vector3(1, 2, 1);
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Vector3 pos22 = Vector3(1, 2, 2);
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secondChainNode->setPosition(pos2);
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thirdChainNode->setPosition(pos22);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos2);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalPosition(pos22) == pos2 + pos22);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos2 + pos22);
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Vector3 pos3 = Vector3(1, 2, 1);
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firstChainNode->setPosition(pos3);
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secondChainNode->setPosition(Vector3::VEC_ZERO);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(firstChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos3);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos3);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalPosition(Vector3::VEC_ZERO) == pos3);
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}
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void NodeTest::testGlobalToLocalPosition(){
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firstChainNode->setPosition(Vector3::VEC_ZERO);
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secondChainNode->setPosition(Vector3::VEC_ZERO);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(firstChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(secondChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == Vector3::VEC_ZERO);
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Vector3 pos0 = Vector3(1, 1, 1);
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thirdChainNode->setPosition(pos0);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos0);
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Vector3 pos1 = Vector3(1, 2, 3);
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secondChainNode->setPosition(pos1);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(secondChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos1);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos1);
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Vector3 pos2 = Vector3(1, 2, 3);
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secondChainNode->setPosition(pos2);
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thirdChainNode->setPosition(pos2);
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CPPUNIT_ASSERT(secondChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos2);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos2 * 2);
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Vector3 pos3 = Vector3(1, 2, 3);
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firstChainNode->setPosition(pos3);
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secondChainNode->setPosition(Vector3::VEC_ZERO);
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thirdChainNode->setPosition(Vector3::VEC_ZERO);
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CPPUNIT_ASSERT(firstChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos3);
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CPPUNIT_ASSERT(secondChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos3);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalPosition(Vector3::VEC_ZERO) == -pos3);
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}
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void NodeTest::testLocalToGlobalOrientation(){
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firstChainNode->setOrientation(Quaternion::QUAT_W);
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secondChainNode->setOrientation(Quaternion::QUAT_W);
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thirdChainNode->setOrientation(Quaternion::QUAT_W);
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CPPUNIT_ASSERT(firstChainNode->localToGlobalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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CPPUNIT_ASSERT(secondChainNode->localToGlobalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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CPPUNIT_ASSERT(thirdChainNode->localToGlobalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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float eps = .001;
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float an = .2;
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Vector3 ax = Vector3(0, 1, 0).norm();
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Quaternion q0 = Quaternion(an, ax);
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secondChainNode->setOrientation(q0);
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thirdChainNode->setOrientation(Quaternion::QUAT_W);
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Quaternion ltg0 = secondChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion ltg01 = thirdChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg0.getAxis()) < eps && fabs(an - ltg0.getAngle()) < eps);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg01.getAxis()) < eps && fabs(an - ltg01.getAngle()) < eps);
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Quaternion q1 = Quaternion(an, ax);
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secondChainNode->setOrientation(Quaternion::QUAT_W);
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thirdChainNode->setOrientation(q1);
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Quaternion ltg1 = secondChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion ltg11 = thirdChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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CPPUNIT_ASSERT(ltg1 == Quaternion::QUAT_W);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg11.getAxis()) < eps && fabs(an - ltg11.getAngle()) < eps);
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an = .3;
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ax = Vector3(1, 0, 1).norm();
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Quaternion q2 = Quaternion(an, ax);
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Quaternion q21 = Quaternion(an, ax);
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secondChainNode->setOrientation(q2);
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thirdChainNode->setOrientation(q21);
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Quaternion ltg2 = secondChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion ltg21 = thirdChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion refQuat = q21 * q2;
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg2.getAxis()) < eps && fabs(an - ltg2.getAngle()) < eps);
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CPPUNIT_ASSERT(refQuat.getAxis().getAngleBetween(ltg21.getAxis()) < eps && fabs(refQuat.getAngle() - ltg21.getAngle()) < eps);
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Quaternion q3 = Quaternion(an, ax);
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firstChainNode->setOrientation(q3);
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secondChainNode->setOrientation(Quaternion::QUAT_W);
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thirdChainNode->setOrientation(Quaternion::QUAT_W);
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Quaternion ltg4 = firstChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion ltg41 = secondChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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Quaternion ltg42 = thirdChainNode->localToGlobalOrientation(Quaternion::QUAT_W);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg4.getAxis()) < eps && fabs(an - ltg4.getAngle()) < eps);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg41.getAxis()) < eps && fabs(an - ltg41.getAngle()) < eps);
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CPPUNIT_ASSERT(ax.getAngleBetween(ltg42.getAxis()) < eps && fabs(an - ltg42.getAngle()) < eps);
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}
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void NodeTest::testGlobalToLocalOrientation(){
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firstChainNode->setOrientation(Quaternion::QUAT_W);
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secondChainNode->setOrientation(Quaternion::QUAT_W);
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thirdChainNode->setOrientation(Quaternion::QUAT_W);
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CPPUNIT_ASSERT(firstChainNode->globalToLocalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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CPPUNIT_ASSERT(secondChainNode->globalToLocalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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CPPUNIT_ASSERT(thirdChainNode->globalToLocalOrientation(Quaternion::QUAT_W) == Quaternion::QUAT_W);
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||||
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||||
float eps = .001;
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||||
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||||
float an = .4;
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||||
Vector3 ax = Vector3(1, 1, 0).norm();
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||||
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||||
Quaternion q0 = Quaternion(an, ax);
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||||
thirdChainNode->setOrientation(q0);
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||||
Quaternion gtl0 = thirdChainNode->globalToLocalOrientation(Quaternion::QUAT_W);
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||||
CPPUNIT_ASSERT(ax.getAngleBetween(-gtl0.getAxis()) < eps && fabs(an - gtl0.getAngle()) < eps);
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||||
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||||
Quaternion q2 = Quaternion(an, ax);
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||||
Quaternion q21 = Quaternion(an, ax);
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||||
secondChainNode->setOrientation(q2);
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||||
thirdChainNode->setOrientation(q21);
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||||
Quaternion gtl21 = thirdChainNode->globalToLocalOrientation(Quaternion::QUAT_W);
|
||||
Quaternion refQuat = q21 * q2;
|
||||
CPPUNIT_ASSERT(refQuat.getAxis().getAngleBetween(-gtl21.getAxis()) < eps && fabs(refQuat.getAngle() - gtl21.getAngle()) < eps);
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||||
|
||||
Quaternion q3 = Quaternion(an, ax);
|
||||
firstChainNode->setOrientation(q3);
|
||||
secondChainNode->setOrientation(Quaternion::QUAT_W);
|
||||
thirdChainNode->setOrientation(Quaternion::QUAT_W);
|
||||
Quaternion gtl3 = firstChainNode->globalToLocalOrientation(Quaternion::QUAT_W);
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||||
Quaternion gtl31 = secondChainNode->globalToLocalOrientation(Quaternion::QUAT_W);
|
||||
Quaternion gtl32 = thirdChainNode->globalToLocalOrientation(Quaternion::QUAT_W);
|
||||
CPPUNIT_ASSERT(ax.getAngleBetween(-gtl3.getAxis()) < eps && fabs(an - gtl3.getAngle()) < eps);
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||||
CPPUNIT_ASSERT(ax.getAngleBetween(-gtl31.getAxis()) < eps && fabs(an - gtl31.getAngle()) < eps);
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||||
CPPUNIT_ASSERT(ax.getAngleBetween(-gtl32.getAxis()) < eps && fabs(an - gtl32.getAngle()) < eps);
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||||
}
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||||
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||||
void NodeTest::testAdjustDir(){
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||||
float maxAngle = .001;
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||||
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||||
Vector3 dir[]{
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||||
Vector3(0, 1, 0),
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||||
Vector3(.8, .2, 0).norm(),
|
||||
Vector3(-.6, 0, .9).norm(),
|
||||
Vector3(0, -1, -.4).norm(),
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||||
Vector3(1, 1, 1).norm()
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||||
};
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||||
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||||
int numDirs = sizeof(dir) / sizeof(Vector3);
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||||
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||||
for(int i = 0; i < numDirs; i++){
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||||
lookNode->lookAt(dir[i]);
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||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(2).getAngleBetween(dir[i]) < maxAngle);
|
||||
}
|
||||
|
||||
Quaternion rotQuat = Quaternion(.707, Vector3(1, 0 ,0));
|
||||
lookNodeParent->setOrientation(rotQuat);
|
||||
|
||||
for(int i = 0; i < numDirs; i++){
|
||||
lookNode->lookAt(dir[i]);
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(2).getAngleBetween(rotQuat * dir[i]) < maxAngle);
|
||||
}
|
||||
|
||||
for(int i = 0; i < numDirs; i++){
|
||||
lookNodeParent->dettachChild(lookNode);
|
||||
lookNode->lookAt(dir[i]);
|
||||
lookNodeParent->attachChild(lookNode);
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(2).getAngleBetween(rotQuat * dir[i]) < maxAngle);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeTest::testAdjustUp(){
|
||||
float maxAngle = .001;
|
||||
|
||||
Vector3 up[]{
|
||||
Vector3(1, 0, 0),
|
||||
Vector3(.8, .2, 0).norm(),
|
||||
Vector3(-.6, 0, .9).norm(),
|
||||
Vector3(0, -1, -.4).norm(),
|
||||
Vector3(1, 1, 1).norm()
|
||||
};
|
||||
|
||||
int numDirs = sizeof(up) / sizeof(Vector3);
|
||||
|
||||
lookNodeParent->setOrientation(Quaternion::QUAT_W);
|
||||
|
||||
for(int i = 0; i < numDirs; i++){
|
||||
lookNode->lookAt(Vector3::VEC_K, up[i]);
|
||||
Vector3 upClamped = Vector3(up[i].x, up[i].y, 0).norm();
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(1).getAngleBetween(upClamped) < maxAngle);
|
||||
}
|
||||
|
||||
lookNode->setOrientation(Quaternion::QUAT_W);
|
||||
lookNode->lookAt(Vector3::VEC_K, Vector3::VEC_K);
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(1) == Vector3::VEC_J);
|
||||
|
||||
Quaternion rotQuat = Quaternion(.707, Vector3(1, 0 ,0));
|
||||
lookNodeParent->setOrientation(rotQuat);
|
||||
|
||||
for(int i = 0; i < numDirs; i++){
|
||||
lookNode->lookAt(Vector3::VEC_K, up[i]);
|
||||
Vector3 upClamped = Vector3(up[i].x, up[i].y, 0).norm();
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(1).getAngleBetween(rotQuat * upClamped) < maxAngle);
|
||||
}
|
||||
|
||||
for(int i = 0; i < numDirs; i++){
|
||||
lookNodeParent->dettachChild(lookNode);
|
||||
lookNode->lookAt(Vector3::VEC_K, up[i]);
|
||||
lookNodeParent->attachChild(lookNode);
|
||||
Vector3 upClamped = Vector3(up[i].x, up[i].y, 0).norm();
|
||||
CPPUNIT_ASSERT(lookNode->getGlobalAxis(1).getAngleBetween(rotQuat * upClamped) < maxAngle);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user