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https://github.com/devZoGok/vb01.git
synced 2026-08-26 19:43:30 +00:00
implemented shadows for non positional lights
fixed skybox implemented translation and rotation
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Regular → Executable
+1
-1
@@ -7,7 +7,7 @@ namespace vb01{
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Material::Material(Type type){
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this->type=type;
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string basePath="/home/dominykas/c++/FSim/",shaderName;
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string basePath="/home/dominykas/c++/vb01/",shaderName;
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switch(type){
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case MATERIAL_2D:
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shaderName="texture.";
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