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reading animations
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@@ -27,7 +27,6 @@ namespace vb01{
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inline void setIkFromTail(bool ikFromTail){this->ikFromTail = ikFromTail;}
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inline void setSkeleton(Skeleton *sk){this->skeleton = sk;}
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inline Vector3 getInitAxis(int i){return initAxis[i];}
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inline std::string getName(){return name;}
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inline Vector3 getRestPos(){return restPos;}
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inline Quaternion getRestRot(){return restRot;}
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inline Vector3 getRestScale(){return restScale;}
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