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https://github.com/devZoGok/vb01.git
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shape key reading
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@@ -414,8 +414,6 @@ namespace vb01{
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meshSubData = vector<string>(meshData.begin() + (numAnimLineId + 1), meshData.end());
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readAnimations(controller, meshSubData, numAnimations);
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meshSubData.clear();
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/*
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*/
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string skeletonLine = meshData[5];
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int skeletonLineColonId = getCharId(skeletonLine, ':');
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@@ -430,7 +428,6 @@ namespace vb01{
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mesh->setSkeleton(skeleton);
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node->attachMesh(mesh);
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return mesh;
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}
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