blurring (not Gaussian blur)

This commit is contained in:
devZoGok
2021-10-19 19:06:40 +03:00
parent d699201592
commit 5159afba51
10 changed files with 167 additions and 12 deletions
+2 -1
View File
@@ -25,7 +25,8 @@ namespace vb01{
glTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_BORDER_COLOR,borderColor);
}
else{
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA16F,width,height,0,GL_RGB,GL_UNSIGNED_BYTE,NULL);
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA16F,width,height,0,GL_RGB,GL_FLOAT,NULL);
//glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA16F,width,height,0,GL_RGB,GL_UNSIGNED_BYTE,NULL);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);