flag whether to load primitive mesh or image data to the GPU

outsourced cubemap generation
materials can have nonuniform properties
recreating skyboxes
This commit is contained in:
devZoGok
2026-06-27 20:04:38 +03:00
parent 4578f0c6ad
commit 3193c61036
14 changed files with 447 additions and 417 deletions
+8 -3
View File
@@ -72,10 +72,15 @@ namespace vb01{
for(Skeleton *sk : skeletons)
sk->update();
}
for(Driver *driver : drivers)
driver->drive(getDriverValue(driver->getType()));
for(Driver *driver : drivers)
driver->drive(getDriverValue(driver->getType()));
Root::getSingleton()->updateRenderNodeData(this);
for(Node *child : children)
child->update();
}
}
Node* Node::clone(){