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+4
-4
@@ -1,4 +1,4 @@
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#include"camera.h"
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#include "camera.h"
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namespace vb01{
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Camera::Camera(){
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@@ -12,8 +12,8 @@ namespace vb01{
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}
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void Camera::lookAt(Vector3 direction, Vector3 up){
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this->direction=direction;
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this->up=up;
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left=direction.cross(up);
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this->direction = direction;
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this->up = up;
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left = direction.cross(up);
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}
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}
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