fixed model asset cloning

This commit is contained in:
devZoGok
2022-03-19 21:10:45 +02:00
parent 95815c9ea3
commit 2cfafd7de6
6 changed files with 64 additions and 52 deletions
+2 -1
View File
@@ -30,9 +30,10 @@ namespace vb01{
ShapeKey *shapeKeys = nullptr;
u32 *indices, VAO, VBO, EBO;
int numTris, numVertexGroups = 0, numShapeKeys = 0;
std::string fullSkeletonName = "";
MeshData(){}
MeshData(Vertex*, u32*, int, std::string *vg = nullptr, int = 0, ShapeKey *sk = nullptr, int = 0);
MeshData(Vertex*, u32*, int, std::string *vg = nullptr, int = 0, std::string = "", ShapeKey *sk = nullptr, int = 0);
};
}