first drivers variant

remade shape keys
separated keyframe channels
This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent c91a7f39f6
commit 179aa2789b
20 changed files with 295 additions and 107 deletions
+6
View File
@@ -143,6 +143,12 @@ namespace vb01{
meshData.push_back(to_string(i) + " " + uvString + tanString + biTanString);
}
meshData.push_back("shapeKeys: 0");
meshData.push_back("Key 1: 0 1");
for(int i = 0; i < vertPos.size(); i++){
Vector3 pos = vertPos[i];
string posString = to_string(pos.x) + " " + to_string(pos.y) + " " + to_string(pos.z) + " ";
meshData.push_back(posString);
}
meshData.push_back("animations: 0");
}