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added diffuse convolution CPU side
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@@ -46,8 +46,8 @@ namespace vb01{
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initWindow(name);
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brdfLutPlane = new Quad(Vector3::VEC_IJK);
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postfilterBox = new Box(Vector3::VEC_IJK);
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brdfLutPlane = new Quad(Vector3(1, 1, 1) * 2);
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iblBox = new Box(Vector3::VEC_IJK);
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Texture *fragTexture = new Texture(width, height, false);
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Texture *brightTexture = new Texture(width, height, false);
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