support for up to ~10K particles

This commit is contained in:
devZoGok
2021-10-19 19:06:40 +03:00
parent 29cfd4ab4f
commit 088f1d6416
5 changed files with 49 additions and 14 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ layout (location=0) out vec4 FragColor;
layout (location=1) out vec4 BrightColor;
uniform sampler2D tex;
uniform vec4 color[200];
uniform vec4 color[507];
void main(){
float alpha=texture(tex,texCoords).r;