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beginning of suitting textures for animation
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@@ -1,12 +1,13 @@
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#include"root.h"
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#include"text.h"
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#include"shader.h"
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#include"texture.h"
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#include"node.h"
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#include<glad.h>
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#include<glfw3.h>
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#include<iostream>
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#include<ft2build.h>
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#include "root.h"
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#include "text.h"
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#include "shader.h"
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#include "texture.h"
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#include "node.h"
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#include <glad.h>
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#include <glfw3.h>
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#include <iostream>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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using namespace std;
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