Files
gameBase/solUtil.h
T
2023-09-02 18:31:11 +03:00

12 lines
169 B
C++

#ifndef SOL_UTIL_H
#define SOL_UTIL_H
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
namespace gameBase{
static sol::state sol, &SOL_LUA_STATE = sol;
}
#endif