Files
gameBase/luaFieldsTest.cpp
T
2023-08-15 10:06:04 +03:00

21 lines
412 B
C++

#include "luaFieldsTest.h"
#include "luaFields.h"
#include <string>
namespace gameBase{
using namespace std;
void LuaFieldsTest::setUp(){
}
void LuaFieldsTest::tearDown(){
}
void LuaFieldsTest::testTableToString(){
string toStringRes = "table = {a = 1, b = 2.2, c = true, d = \"false\", e = {x = 20, y = {}}}";
LuaTableField table("table");
CPPUNIT_ASSERT(table.toString() == toStringRes);
}
}