From fc22cbba69d4af43a6f7f6b55f9c17d3deead24d Mon Sep 17 00:00:00 2001 From: devZoGok Date: Sun, 5 Dec 2021 17:16:54 +0200 Subject: [PATCH] method name change --- stateManager.cpp | 8 ++++---- stateManager.h | 12 ++++++------ 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/stateManager.cpp b/stateManager.cpp index 8b6c924..ea1ac80 100644 --- a/stateManager.cpp +++ b/stateManager.cpp @@ -6,12 +6,12 @@ namespace gameBase { appStates[i]->update(); } - void StateManager::attachState(AbstractAppState *a){ + void StateManager::attachAppState(AbstractAppState *a){ appStates.push_back(a); a->onAttached(); } - void StateManager::dettachState(AbstractAppState *a){ + void StateManager::dettachAppState(AbstractAppState *a){ int id=-1; for(int i = 0; i < appStates.size() && id == -1; i++) @@ -24,7 +24,7 @@ namespace gameBase { } } - void StateManager::dettachStateByType(int type){ + void StateManager::dettachAppStateByType(int type){ int id = -1; for(int i = 0; i < appStates.size() && id == -1; i++) @@ -37,7 +37,7 @@ namespace gameBase { } } - AbstractAppState* StateManager::getStateByType(int type){ + AbstractAppState* StateManager::getAppStateByType(int type){ AbstractAppState *a = nullptr; for(int i = 0; i < appStates.size() && !a; i++) diff --git a/stateManager.h b/stateManager.h index d061999..1e4581b 100644 --- a/stateManager.h +++ b/stateManager.h @@ -11,12 +11,12 @@ namespace gameBase { StateManager(){} ~StateManager(){} void update(); - void attachState(AbstractAppState *a); - void dettachState(AbstractAppState*); - void dettachStateByType(int); - inline void dettachStateById(int id){appStates.erase(appStates.begin() + id);} - inline AbstractAppState* getStateById(int i){return appStates[i];} - AbstractAppState* getStateByType(int); + void attachAppState(AbstractAppState *a); + void dettachAppState(AbstractAppState*); + void dettachAppStateByType(int); + inline void dettachAppStateById(int id){appStates.erase(appStates.begin() + id);} + inline AbstractAppState* getAppStateById(int i){return appStates[i];} + AbstractAppState* getAppStateByType(int); inline std::vector getAppStates(){return appStates;} inline int getNumAppStates(){return appStates.size();} private: