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15 lines
310 B
C++
15 lines
310 B
C++
#include "resourceDeposit.h"
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namespace battleship{
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using namespace vb01;
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ResourceDeposit::ResourceDeposit(int id, Vector3 pos, Quaternion rot) : GameObject(GameObject::Type::RESOURCE_DEPOSIT, id, nullptr, pos, rot){
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initModel();
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placeAt(pos);
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orientAt(rot);
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}
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void ResourceDeposit::update(){
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}
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}
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