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22 lines
466 B
C++
22 lines
466 B
C++
#ifndef RESOURCE_DEPOSIT_H
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#define RESOURCE_DEPOSIT_H
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#include "gameObject.h"
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namespace battleship{
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class ResourceDeposit : public GameObject{
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public:
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ResourceDeposit(Player*, int, vb01::Vector3, vb01::Quaternion, int);
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~ResourceDeposit();
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inline int getAmmount(){return ammount;}
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inline int getInitAmmount(){return initAmmount;}
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inline void decrementAmmount(){ammount--;}
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private:
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int ammount, initAmmount;
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void reinit();
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};
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}
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#endif
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