Files
PlanetFleet/trainButton.cpp
T

25 lines
644 B
C++

#include "trainButton.h"
#include "activeGameState.h"
#include "buildableUnit.h"
#include "factory.h"
#include <stateManager.h>
#include <solUtil.h>
namespace battleship{
using namespace std;
using namespace vb01;
using namespace gameBase;
TrainButton::TrainButton(Vector3 pos, Vector2 size, string name, int trigger, string imagePath, int uid, int slId) :
UnitButton(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", trigger, imagePath, uid),
slotId(slId) {}
void TrainButton::onClick(){
vector<Unit*> labs = getUnits(unitId);
for(Unit *lab : labs)
((Factory*)lab)->appendToQueue(slotId);
}
}