Files
PlanetFleet/torpedo.h
T

20 lines
405 B
C++
Executable File

#pragma once
#ifndef TORPEDO_H
#define TORPEDO_H
#include "projectile.h"
namespace game{
namespace content{
class Torpedo : public Projectile {
public:
Torpedo(Unit*, vb01::Vector3, vb01::Vector3, vb01::Vector3, vb01::Vector3, int, int, int);
~Torpedo(){}
void update();
// void explode()
};
}
}
#endif