Files
PlanetFleet/torpedo.cpp
T

20 lines
561 B
C++
Executable File

#include <model.h>
#include "torpedo.h"
using namespace game::core;
using namespace vb01;
namespace game{
namespace content{
Torpedo::Torpedo(Unit *unit, Vector3 pos, Vector3 dir, Vector3 left, Vector3 up, int id, int weaponTypeId, int weaponId) :
Projectile(unit, nullptr, pos, dir, left, up, id,weaponTypeId,weaponId) {this->damage = 50;}
void Torpedo::update() {
Projectile::update();
pos = pos + dirVec * speed;
node->setPosition(pos);
}
}
}