Files
PlanetFleet/shell.h
T

23 lines
506 B
C++
Executable File

#pragma once
#ifndef SHELL_H
#define SHELL_H
#include "gameManager.h"
#include "projectile.h"
namespace game{
namespace content {
class Shell : public Projectile {
public:
Shell(Unit*, vb01::Vector3, vb01::Vector3, vb01::Vector3, vb01::Vector3, int, int, int);
~Shell(){}
virtual void update();
protected:
s64 initTime;
virtual void updateVecs(vb01::Vector3, float);
};
}
}
#endif