mirror of
https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
29 lines
768 B
Lua
29 lines
768 B
Lua
ProjectileId = {CRUISE_MISSILE = 0, TORPEDO = 1}
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ProjectileClass = {CRUISE_MISSILE = 0, TORPEDO = 1}
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projectiles = {
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{
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projectileClass = ProjectileClass.CRUISE_MISSILE,
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size = {x = 1.2, y = 2.7, z = .54},
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speed = .5,
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rotAngle = .1,
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explosion = {damage = 100, radius = 20},
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directHitDamage = 450,
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rayLength = 1.25,
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name = "Cruise missile",
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basePath = PATH .. "Models/GameObjects/Projectiles/Missiles/",
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meshPath = "cruiseMissile.xml",
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},
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{
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projectileClass = ProjectileClass.TORPEDO,
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size = {x = .2, y = 1.6, z = .2},
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speed = .06,
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explosion = {damage = 20, radius = 3},
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directHitDamage = 450,
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rayLength = .75,
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name = "Torpedo",
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basePath = PATH .. "Models/GameObjects/Projectiles/Torpedos/",
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meshPath = "torpedo.xml",
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}
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}
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