mirror of
https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
378 lines
11 KiB
C++
Executable File
378 lines
11 KiB
C++
Executable File
#include <sstream>
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#include <vector.h>
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#include <util.h>
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#include "util.h"
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#include "defConfigs.h"
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#include "gameManager.h"
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#include "guiAppState.h"
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using namespace gameBase;
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using namespace vb01;
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using namespace vb01Gui;
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using namespace std;
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namespace battleship{
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using namespace configData;
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GuiAppState::GuiAppState() : AbstractAppState(
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AppStateType::GUI_STATE,
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configData::calcSumBinds(AppStateType::GUI_STATE, true),
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configData::calcSumBinds(AppStateType::GUI_STATE, false),
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GameManager::getSingleton()->getPath() + "Scripts/options.lua"){
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}
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GuiAppState::~GuiAppState() {}
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void GuiAppState::update() {
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GameManager *gm = GameManager::getSingleton();
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Vector2 mousePos = getCursorPos();
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for (Button *b : buttons) {
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if (b->isSeparate())
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b->update();
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bool withinX = mousePos.x > b->getPos().x && mousePos.x < b->getPos().x + b->getSize().x;
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bool withinY = mousePos.y > b->getPos().y && mousePos.y < b->getPos().y + b->getSize().y;
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if(withinX && withinY)
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b->onMouseOver();
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else
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b->onMouseOff();
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}
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for (Listbox *l : listboxes)
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l->update();
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if(currentListbox &&
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leftMousePressed && (
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currentListbox->getScrollingButton()->getPos().x < mousePos.x &&
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mousePos.x < currentListbox->getPos().x + currentListbox->getSize().x))
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{
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currentListbox->scrollToHeight(mousePos.y);
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}
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for (Checkbox *c : checkboxes)
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c->update();
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for (Slider *s : sliders)
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s->update();
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if(currentSlider){
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float percentage = (mousePos.x - currentSlider->getPos().x) / currentSlider->getSize().x;
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currentSlider->setValue(percentage * currentSlider->getMaxValue());
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}
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for (Textbox *t : textboxes){
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t->update();
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if(t->isEnabled() && backspacePressed)
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t->deleteCharacter();
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}
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for (Tooltip *t : tooltips)
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t->update();
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}
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void GuiAppState::onAttached() {
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AbstractAppState::onAttached();
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}
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void GuiAppState::onDettached() {
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AbstractAppState::onDettached();
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}
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void GuiAppState::onAction(int bind, bool isPressed) {
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switch((Bind)bind){
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case Bind::LEFT_CLICK:
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leftMousePressed = isPressed;
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currentSlider = nullptr;
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if(isPressed){
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Textbox *pastTextbox = currentTextbox;
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Listbox *pastListbox = currentListbox;
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bool textboxClicked = false;
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bool listboxClicked = false;
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for (int i = 0; i < buttons.size(); i++) {
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Vector2 mousePos = getCursorPos();
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Button *b = buttons[i];
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bool withinX = mousePos.x > b->getPos().x && mousePos.x < b->getPos().x + b->getSize().x;
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bool withinY = mousePos.y > b->getPos().y && mousePos.y < b->getPos().y + b->getSize().y;
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if (b->isActive() && withinX && withinY){
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b->onClick();
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for(Listbox *l : listboxes){
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if(b == l->getListboxButton() || b == l->getScrollingButton()){
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currentListbox = l;
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listboxClicked = true;
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if(pastListbox && currentListbox != pastListbox){
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if(pastListbox->isCloseable())
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pastListbox->close();
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}
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else
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currentListbox = (l->isOpen() ? l : nullptr);
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break;
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}
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}
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for(Slider *s : sliders)
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if(b == s->getMovableSliderButton()){
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currentSlider = s;
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break;
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}
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for(Textbox *t : textboxes)
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if(b == t->getTextboxButton()){
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currentTextbox = t;
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textboxClicked = true;
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if(pastTextbox && currentTextbox != pastTextbox)
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pastTextbox->disable();
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else{
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currentTextbox = (t->isEnabled() ? t : nullptr);
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}
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break;
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}
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}
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}
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if(!textboxClicked && currentTextbox){
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currentTextbox->disable();
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currentTextbox = nullptr;
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}
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if(!listboxClicked && currentListbox && currentListbox->isCloseable()){
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currentListbox->close();
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currentListbox = nullptr;
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}
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}
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break;
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case Bind::SCROLLING_UP:{
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Listbox *l = getOpenListbox();
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if(l) l->scrollUp();
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break;
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}
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case Bind::SCROLLING_DOWN:{
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Listbox *l = getOpenListbox();
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if(l) l->scrollDown();
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break;
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}
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case Bind::DELETE_CHAR:
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backspacePressed = isPressed;
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break;
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}
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}
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void GuiAppState::updateControlsListbox(int trigger){
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Listbox *controlsListbox=nullptr;
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for(Listbox *l : listboxes)
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if(l->isOpen())
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controlsListbox=l;
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if(controlsListbox){
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int selectedOption=controlsListbox->getSelectedOption(),colonId=-1;
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wstring line = controlsListbox->getContents()[selectedOption];
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for(int i=0;i<line.size()&&colonId==-1;i++)
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if(line.c_str()[i]==':')
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colonId=i;
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stringstream ss;
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ss<<hex<<trigger;
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line=line.substr(0,colonId+1)+L"0x"/*+ss.str().c_str()*/;
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controlsListbox->changeLine(selectedOption,line);
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}
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}
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void GuiAppState::onRawKeyPress(int ch){
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for(Button *b : buttons)
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if(b->getTrigger() == ch){
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b->onClick();
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break;
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}
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}
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void GuiAppState::onRawCharPress(u32 codepoint){
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if(currentTextbox)
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currentTextbox->type(codepoint);
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}
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void GuiAppState::onRawMousePress(int trigger){
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}
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Textbox* GuiAppState::getOpenTextbox() {
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for (int i = 0; i < textboxes.size(); i++)
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if (textboxes[i]->isEnabled())
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return textboxes[i];
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}
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Listbox* GuiAppState::getOpenListbox() {
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for (int i = 0; i < listboxes.size(); i++)
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if (listboxes[i]->isOpen())
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return listboxes[i];
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}
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void GuiAppState::onAnalog(int bind, float strength) {}
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void GuiAppState::addButton(Button* b) {
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buttons.push_back(b);
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}
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void GuiAppState::addListbox(Listbox* l) {
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listboxes.push_back(l);
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buttons.push_back(l->getListboxButton());
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buttons.push_back(l->getScrollingButton());
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}
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void GuiAppState::addCheckbox(Checkbox* c) {
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buttons.push_back(c->getCheckboxButton());
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checkboxes.push_back(c);
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}
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void GuiAppState::addSlider(Slider* s) {
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buttons.push_back(s->getMovableSliderButton());
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buttons.push_back(s->getStaticSliderButton());
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sliders.push_back(s);
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}
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void GuiAppState::addTextbox(Textbox* t) {
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buttons.push_back(t->getTextboxButton());
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textboxes.push_back(t);
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}
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void GuiAppState::addTooltip(Tooltip* t) {
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tooltips.push_back(t);
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}
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void GuiAppState::removeButton(Button *b) {
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for (int i = 0; i < buttons.size(); i++) {
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if (b == buttons[i]) {
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delete b;
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buttons.erase(buttons.begin() + i);
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}
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}
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}
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void GuiAppState::removeButton(string name) {
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for (int i = 0; i < buttons.size(); i++) {
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if (name == buttons[i]->getName() && buttons[i]->isSeparate()) {
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delete buttons[i];
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buttons.erase(buttons.begin() + i);
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}
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}
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}
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void GuiAppState::removeSeparateButton(Button *b) {
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for (int i = 0; i < buttons.size(); i++) {
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if (b == buttons[i]) {
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delete b;
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buttons.erase(buttons.begin() + i);
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}
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}
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}
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void GuiAppState::removeListbox(Listbox *l) {
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for (int i = 0; i < listboxes.size(); i++) {
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if (l == listboxes[i]) {
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removeSeparateButton(l->getListboxButton());
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delete l;
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listboxes.erase(listboxes.begin() + i);
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}
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}
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}
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void GuiAppState::removeCheckbox(Checkbox *c) {
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for (int i = 0; i < checkboxes.size(); i++) {
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if (c == checkboxes[i]) {
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removeSeparateButton(c->getCheckboxButton());
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delete c;
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checkboxes.erase(checkboxes.begin() + i);
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}
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}
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}
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void GuiAppState::removeSlider(Slider *s) {
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for (int i = 0; i < sliders.size(); i++) {
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if (s == sliders[i]) {
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removeSeparateButton(s->getMovableSliderButton());
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removeSeparateButton(s->getStaticSliderButton());
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delete s;
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sliders.erase(sliders.begin() + i);
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}
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}
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}
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void GuiAppState::removeTextbox(Textbox* t) {
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for (int i = 0; i < textboxes.size(); i++) {
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if (t == textboxes[i]) {
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removeSeparateButton(t->getTextboxButton());
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delete t;
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textboxes.erase(textboxes.begin() + i);
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}
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}
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}
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void GuiAppState::removeTooltip(Tooltip *t) {
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for (int i = 0; i < tooltips.size(); i++) {
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if (t == tooltips[i]) {
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delete t;
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tooltips.erase(tooltips.begin() + i);
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}
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}
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}
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void GuiAppState::removeAllButtons() {
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while (buttons.size() > 0) {
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delete buttons[buttons.size() - 1];
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buttons.pop_back();
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}
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}
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void GuiAppState::removeAllListboxes() {
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while (listboxes.size() > 0) {
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removeSeparateButton(listboxes[listboxes.size() - 1]->getListboxButton());
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delete listboxes[listboxes.size() - 1];
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listboxes.pop_back();
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}
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}
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void GuiAppState::removeAllCheckboxes() {
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while (checkboxes.size() > 0) {
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removeSeparateButton(checkboxes[checkboxes.size() - 1]->getCheckboxButton());
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delete checkboxes[checkboxes.size() - 1];
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checkboxes.pop_back();
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}
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}
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void GuiAppState::removeAllSliders() {
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while (sliders.size() > 0) {
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removeSeparateButton(sliders[sliders.size() - 1]->getMovableSliderButton());
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removeSeparateButton(sliders[sliders.size() - 1]->getStaticSliderButton());
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delete sliders[sliders.size() - 1];
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sliders.pop_back();
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}
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}
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void GuiAppState::removeAllTextboxes() {
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while (textboxes.size() > 0) {
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removeSeparateButton(textboxes[textboxes.size() - 1]->getTextboxButton());
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delete textboxes[textboxes.size() - 1];
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textboxes.pop_back();
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}
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}
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void GuiAppState::removeAllTooltips(){
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while(!tooltips.empty()){
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delete tooltips[tooltips.size()-1];
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tooltips.pop_back();
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}
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}
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}
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