Files
PlanetFleet/addUnitCommand.h
T
2023-09-30 16:12:29 +03:00

26 lines
519 B
C++

#ifndef ADD_UNIT_COMMAND_H
#define ADD_UNIT_COMMAND_H
#include "abstractCommand.h"
#include <vector.h>
#include <quaternion.h>
namespace battleship{
class AddUnitCommand : public AbstractCommand{
public:
AddUnitCommand(std::string argsStr) : AbstractCommand(argsStr){}
void validate();
void execute();
private:
int playerId, unitId;
bool posEnabled, rotEnabled;
vb01::Vector3 pos = vb01::Vector3::VEC_ZERO;
vb01::Quaternion rot = vb01::Quaternion::QUAT_W;
void addUnit();
};
}
#endif