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21 lines
361 B
C++
21 lines
361 B
C++
#ifndef ENVIRONMENT_H
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#define ENVIRONMENT_H
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#include <vector.h>
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#include "fxManager.h"
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namespace battleship{
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class Environment{
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public:
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enum class Detonation{EXPLOSION, EMP, CRYO};
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static Environment* getSingleton();
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static void explode(FxManager::Fx*, Detonation, vb01::Vector3, int = 0, float = 0);
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private:
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Environment(){}
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};
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}
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#endif
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