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23 lines
561 B
C++
Executable File
23 lines
561 B
C++
Executable File
#pragma once
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#ifndef SHELL_H
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#define SHELL_H
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#include "gameManager.h"
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#include "projectile.h"
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namespace game{
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namespace content {
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class Shell : public Projectile {
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public:
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Shell(core::GameManager*, Unit*, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, int, int, int);
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~Shell(){}
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virtual void update();
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protected:
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s64 initTime;
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virtual void updateVecs(irr::core::vector3df, float);
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};
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}
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}
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#endif
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