Files
PlanetFleet/Shell.h
T
2021-10-19 20:15:01 +03:00

23 lines
559 B
C++
Executable File

#pragma once
#ifndef SHELL_H
#define SHELL_H
#include"GameManager.h"
#include"Projectile.h"
namespace game{
namespace content {
class Shell : public Projectile {
public:
Shell(core::GameManager*, Unit*, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, irr::core::vector3df, int, int, int);
~Shell(){}
virtual void update();
protected:
s64 initTime;
virtual void updateVecs(irr::core::vector3df, float);
};
}
}
#endif