Files
PlanetFleet/resourceDeposit.cpp
T

15 lines
325 B
C++

#include "resourceDeposit.h"
namespace battleship{
using namespace vb01;
ResourceDeposit::ResourceDeposit(Player *player, int id, Vector3 pos, Quaternion rot) : GameObject(GameObject::Type::RESOURCE_DEPOSIT, id, player, pos, rot){
initModel();
placeAt(pos);
orientAt(rot);
}
void ResourceDeposit::update(){
}
}