Files
PlanetFleet/binds.h
T

63 lines
902 B
C++

#ifndef BINDS_H
#define BINDS_H
namespace battleship{
enum Bind{
LEFT_CLICK,
SCROLLING_UP,
SCROLLING_DOWN,
LEFT,
RIGHT,
DELETE_CHAR,
TOGGLE_MAIN_MENU,
LOOK_UP,
LOOK_DOWN,
LOOK_LEFT,
LOOK_RIGHT,
LOOK_AROUND,
DRAG_BOX,
ROTATE_OBJ_FRAME,
HALT,
ZOOM_IN,
ZOOM_OUT,
LEFT_CONTROL,
LEFT_SHIFT,
SELECT_PATROL_POINTS,
LAUNCH,
SHIFT_SUB_DEPTH,
GROUP_0,
GROUP_1,
GROUP_2,
GROUP_3,
GROUP_4,
GROUP_5,
GROUP_6,
GROUP_7,
GROUP_8,
GROUP_9,
SELECT_STRUCTURE,
DESELECT_STRUCTURE,
DECREASE_RADIUS,
INCREASE_RADIUS,
PUSH_VERTS_UP,
PUSH_VERTS_DOWN,
MOVE_TERR_OBJ,
SCALE_TERR_OBJ,
STOP_TERR_OBJ,
ENABLE_X_AXIS,
ENABLE_Y_AXIS,
ENABLE_Z_AXIS,
CREATE_WATERBODY,
GENERATE_WEIGHTS,
TOGGLE_CELL_MARKERS,
EJECT_GARRISON,
ENABLE_CHASE_STATE,
ENABLE_STAND_GROUND_STATE,
ENABLE_HOLD_FIRE_STATE,
HACK,
MOVE_CAMERA
};
}
#endif