Files
PlanetFleet/Assets/Models/Maps/W3/W3.lua
T

55 lines
4.6 KiB
Lua

metadata = {
lights = {
{type = 3, color = {x = 0.900000, y = 0.900000, z = 0.900000}},
},
size = {x = 1000.000000, y = 12.000000, z = 1000.000000},
impassibleNodeValue = 65535,
spawnPoints = {
{x = 0.000000, y = 0.000000, z = 0.000000},
{x = 0.000000, y = 0.000000, z = 0.000000},
},
choosablePlayers = {
{
units = {
--{id = UnitId.ACS_ROBO_ENGINEER, pos = {x = 0.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_SUBMARINE, pos = {x = -30.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_SUBMARINE, pos = {x = 0.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_SUBMARINE, pos = {x = 30.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.ACS_MISSILE_SUBMARINE, pos = {x = -30.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_MISSILE_SUBMARINE, pos = {x = 0.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_MISSILE_SUBMARINE, pos = {x = 30.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = -30.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_ASSAULT_CRUISER, pos = {x = 0.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_ASSAULT_CRUISER, pos = {x = 30.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.ACS_ANTI_SUB_CRUISER, pos = {x = -60.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_ANTI_SUB_CRUISER, pos = {x = 0.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_ANTI_SUB_CRUISER, pos = {x = 60.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_ICEBREAKER, pos = {x = -60.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_ICEBREAKER, pos = {x = 0.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_ICEBREAKER, pos = {x = 60.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_TRANSPORT, pos = {x = -60.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.AINC_TRANSPORT, pos = {x = 0.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ER_TRANSPORT, pos = {x = 60.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = 90.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.EMP_BOAT, pos = {x = 0.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.FREEZER, pos = {x = 60.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.ACS_NAVAL_FACTORY, pos = {x = -300.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100},
--{id = UnitId.AINC_NAVAL_FACTORY, pos = {x = 0.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100},
--{id = UnitId.ER_NAVAL_FACTORY, pos = {x = 300.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100},
}
},
{
units = {
{id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = 400.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
}
}
},
civilianPlayer = {
},
skybox = "TestSkybox",
terrain = {model = "W3.xml", albedo = "W3.jpg"},
waterbodies = {
{pos = {x = 0.000000, y = 12.000000, z = 0.000000}, size = {x = 1000.000000, y = 1000.000000}, albedo = "water.png"}, }
}