Files
PlanetFleet/Assets/Scripts/aiAgent.lua
T

51 lines
1.6 KiB
Lua

BTNodeType = {SELECTOR = 0, SEQUENCE = 1, PARALLEL = 2, FUNCTION = 3}
BTNodeResult = {SUCCESS = 0, RUNNING = 1, FAILURE = 2}
function executeBtNode(agent, btNode)
local numParallelSuccesses = 0
local numParallelRunnings = 0
for i = 1, #btNode.children do
if btNode.children[i].type == BTNodeType.FUNCTION then
func = btNode.children[i].func
args = btNode.children[i].args
res = func(agent, args)
else
res = executeBtNode(agent, btNode.children[i])
end
if btNode.type == BTNodeType.SELECTOR then
failOnEnd = (i == #btNode.children and res == BTNodeResult.FAILURE)
if res ~= BTNodeResult.FAILURE or failOnEnd then
return res
end
elseif btNode.type == BTNodeType.SEQUENCE then
succeedOnEnd = (i == #btNode.children and res == BTNodeResult.SUCCESS)
if res ~= BTNodeResult.SUCCESS or succeedOnEnd then
return res
end
elseif btNode.type == BTNodeType.PARALLEL then
if res == BTNodeResult.SUCCESS or res == BTNodeResult.FAILURE then
if res == BTNodeResult.SUCCESS then numParallelSuccesses = numParallelSuccesses + 1 end
numParallelRunnings = math.max(numParallelRunnings - 1, 0)
elseif res == BTNodeResult.RUNNING then numParallelRunnings = numParallelRunnings + 1
end
if i == #btNode.children then
if numParallelRunnings == 0 then
successful = nil
if numParallelSuccesses == #btNode.children or (btNode.numMinSuccesses and numParallelSuccesses >= btNode.numMinSuccesses) then
successful = true
end
return successful and BTNodeResult.SUCCESS or BTNodeResult.FAILURE
elseif numParallelRunnings > 0 then return BTNodeResult.RUNNING end
end
end
end
end