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19 lines
333 B
C++
19 lines
333 B
C++
#ifndef POINT_DEFENSE_H
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#define POINT_DEFENSE_H
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#include "structure.h"
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namespace battleship{
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class PointDefense : public Structure{
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public:
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PointDefense(Player*, int, vb01::Vector3, vb01::Quaternion, int, Unit::State);
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private:
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vb01::Vector3 turretDir;
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void attack(Order);
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void rotateTurret(float);
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};
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}
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#endif
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