Files
PlanetFleet/Torpedo.cpp
T
2021-10-19 20:15:01 +03:00

17 lines
577 B
C++
Executable File

#include"Torpedo.h"
using namespace game::core;
namespace game{
namespace content{
Torpedo::Torpedo(GameManager *gM, Unit *unit, irr::core::vector3df pos, irr::core::vector3df dir, irr::core::vector3df left, irr::core::vector3df up, int id,int weaponTypeId,int weaponId) :
Projectile(gM, unit, nullptr, pos, dir, left, up, id,weaponTypeId,weaponId) {this->damage=50;}
void Torpedo::update() {
Projectile::update();
pos += dirVec*speed;
node->setPosition(pos);
}
}
}